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kinect11111 -

This week's New Xbox One Experience update will remove the option to navigate the dashboard using Kinect-based gestures, Microsoft has revealed.

The feature, which has been present in Xbox One since the console's launch, allowed Kinect owners to operate the dashboard by using their hands, physically swiping through menus and selecting options by raising their hand.

But its usage was "very, very low", Microsoft's Mike Ybarra admits, leading to the platform holder's decision to drop it in the next update.

"On gestures, when we looked at the New Xbox One Experience we wanted to prioritize features that customers were asking for, plus areas of improvement from the existing Xbox One UI," Ybarra told Windows Central. "Then, we wanted to look at the use-case model of features that take a lot of investment and say, 'is it worth continuing to invest in that area?'

"With gestures, the reality was the usage was very, very low. So for now, we've cut that from the New Xbox One Experience. So when we launch on the 12th, they won't be in the product. We'll continue to monitor and listen to feedback to see if people want them in."

Gestures can still be used in software that supports it, of course, and users will continue to be able to search for content on the dashboard using their voice.

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Kinect initially came bundled with all Xbox One consoles, but was removed from the box in May 2014 to provide "more choices for fans". The majority of the console's latest official bundles have not included Kinect.

The New Xbox One Experience rolls out this Thursday, November 12, introducing a brand new dashboard that promises to be up to 50% faster than the current interface, and backwards compatibility, allowing users to play a selection of Xbox 360 games on their Xbox One.

Source: windowscentral.com (via gamespot.com)

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Wellsy487's Avatar

Wellsy487

I still think that the Kinect could have worked, but the problem was it wasn't a well made piece of equipment. The idea of "you" being the controller would never work for most gamers but for casual gamers it would.

The Wii was brought by so many people because it was a fun/silly thing to play when friends came over. I had used the Kinect when my niece came over, but then I never used it again. To try to force a piece of equipment no one wanted on them was a bad idea.
Posted 13:35 on 11 November 2015

pblive@ Xboxbeastmode

The difference being that the Wii was designed from the ground up with motion controls that actually worked, as opposed to a tacked on system with no physical motion controller and the technology wasn't (and still isn't) available to make camera based motion exact enough in all environments to work for gaming.

There are a few games that really do work with Kinect over the 2 generations of the system, but these all have one thing in common; they only require a basic gesture and imprecise controls.

Nintendo didn't get lucky, they did their research and testing and came up with a viable idea that suited the casual gamers.
Posted 11:55 on 11 November 2015
Xboxbeastmode's Avatar

Xboxbeastmode

Needless feature anyway, gimmicks never work 99% of the time, Nintendo got lucky with the Wii
Posted 11:12 on 11 November 2015
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