Quantum3 engine claims to be the most powerful in the industry.

perspective shot of wii -
perspective shot of wii -

High Voltage Software is hoping to change the face of Wii video games, with its new Quantum3 engine, which is claimed to enable Xbox 360 and PlayStation 3 visuals on the tiny Wii console.

Quantum3 is the result of 15 years development experience and enables developers to make use of advanced graphical features, including better dynamic bump mapping, light effects, glossing and other visual improvements. Additionally, Quantum3 uses a 16 TEV stage material pipeline that can blend up to 8 separate texture sources.

The engine also uses advanced processing techniques to make gameplay smoother, examples including seamless resource streaming, projected shadows, morphing and much more.

"The Wii platform is capable of a lot more than what consumers have seen so far. We're hoping to raise a new bar," said High Voltage Software CEO Kerry Ganofsky.

The first title from High Voltage to use the new Quantum3 engine is first-person shooter The Conduit. The developer is aiming to create a game that looks like an Xbox 360 and PS3 game. You can decide for yourself if the new engine is up to the task by checking the tech demo here.

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St8tuned's Avatar
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St8tuned

Any system can be re-engineered accordingly to run this graphics engine. Up the production cost and keep the innovative controls;If this works...WOW for Nintendo.Good Luck!!
Posted 13:41 on 01 June 2008
Johnny ringo's Avatar
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Johnny ringo

Well I dont know if it will look as good as the 360 or the ps3 visuals, but it would be nice to see what the wii can do. Yeah Super Mario Galaxy looks good, i would say it looks as good as a Xbox 360 arcade game. Now if this is what thay are trying to say i can see it.
Posted 02:57 on 28 April 2008
Uppy's Avatar
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Uppy

Hey, it's obvious that the Wii will NEVER be able to produce the quality of graphics of the higher end consoles however I actually failed to see a quote from High Voltage claiming that there tech demo looks like PS3 visuals, they said "TRYING to make a wii game that looks like a 360 title". Does that mean that the Wii is incapable of producing great graphics? I dare you to play Super Mario Galaxy and tell me the Wii isn't capable of some really great graphics.

As for you anti-wii guys why the f**k did you bother posting here in the first place? Nothing better to do? Get a life.

As for informer, you're just full of sh*t dude, lol.
Posted 12:59 on 23 April 2008
informer's Avatar
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informer

I have made 360/ps3 quality visuals and physics run on wii.
its all about how much is going on onscreen, nothing else. wii has fantastic pixel shaders and bloom lighting and advanced mapping and bumpmapping.
just wait and you will see. x
Posted 12:35 on 22 April 2008
Clance's Avatar

Clance

Why all this fuss over graphics???

I'm not sure they would suit the Wii. The feel of it and the graphics are perfect... Part of the problem nowadays is too much focus on looks rather than gameplay.

I mean, who would want Mario Kart or Galaxy looking any different??

It doesn't matter....
Posted 11:39 on 22 April 2008
Karlius's Avatar

Karlius

What you have to remember is last console war "XBOX, PS2, and GameCube" GameCube was th ebest Graphically it was capable of the best looking games just had a lack of developers. You then had the original XBOX which was closely behind the GC but then the PS2 was way back. People still related to PS2 and XBOX having similar graphics this was massively due to PS2 ports appearing on the XBOX. But when a true XBOX game was released i.e. Halo 2 it kicked the PS2's ass at the time. However the PS2 graphically since the demise of the XBOX is somewhat matching its graphics due to the exploitation of the hardware and knowing every cheat and workaround to get the best from the ageing console.

The GameCube was of this eira and was far more graphically adapt than the other consoles so if a company has been working 8 or so years to exploit every loophole and hardware plus in a console then i am sure they will come out with something good and push the boundries of what we have seen on the wii.

I do however think they will be release console quality such as Perfect Dark Zero on the 360 OR Resistance on the PS3.
Posted 10:29 on 22 April 2008
Joey's Avatar
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Joey

Wii equal to ps3 visuals, oh OF COURSE, but then the creators woke up and cried again over the horrible wii graphics (current wii owner)
Posted 03:46 on 22 April 2008
cell989's Avatar
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cell989

lol hahahahha the Wii??? The Wii???? is this April fools day or something??? What exactly do they mean by PS3 XBOX360 visuals, like graphics or smooth frame rate?? I just cant picture this. How can a system with such low ram, old generation CPU, old generation GPU, no HDD. How in the world are they going to do it HHHHHOOOOWWWW??? what exactly did all developers missed last generation, this guys have got to be geniuses.
Posted 20:56 on 21 April 2008
Anonymous's Avatar
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Anonymous

I want my WiiGurt, with sprinkles!

Dang it Nintendo, why are you denying me?
Posted 19:39 on 21 April 2008
wiiwillrocku's Avatar
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wiiwillrocku

'Epic is a private company'

That makes sense as they wouldn't get away with that kind of business practice if they were. Your analogy stinks - Epic and Nintendo make games not yogurt.
Posted 19:17 on 21 April 2008
Bashir's Avatar
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Bashir

"If I was a shareholder of Epic and heard that it was ignoring the most successful console of this generation I'd be seriously pissed."

Epic is a private company. It is not publicly held. Also, different companies find different niches in the industry, and that is to be applauded. Epic has determined that it's skill set supports the development of high-end technology pushing software, and it's doing very well in that. The mere fact that there is money to be made in other types of software, does not mean that they are doing something wrong by not jumping into that market.

Nintendo makes a lot of money making Wii's and DS's, but they do not make Frozen Yogurt, even though that is a very profitable industry right now. Should their shareholders be pissed?
Posted 18:39 on 21 April 2008
Woffls's Avatar

Woffls@ Joshua

I think by "PS3 visuals" they mean bad looking launch titles and games you've probably never heard of, or something that wouldn't have looked out of place next to Perfect Dark Zero.

They obviously don't mean that the engine can match the top end PS3 games. That would just be silly...
Posted 17:23 on 21 April 2008
Joshua's Avatar
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Joshua

I own a Wii and a PS3

Wii producing PS3 visuals? Yeah ... right
Posted 17:14 on 21 April 2008
Ghost5's Avatar

Ghost5

It should be good...
Posted 16:53 on 21 April 2008
wiiwillrocku's Avatar
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wiiwillrocku

'then why the f*** did they decide to do it for Wii? '

Ever heard of mass market? The user base of the Wii is huge and keeps growing = potential $1,000,000s. They sell this engine or make a decent game themselves and the cash will be rolling in.

Creating this engine is good business sense as opposed to an Epic fail - If I was a shareholder of Epic and heard that it was ignoring the most successful console of this generation I'd be seriously pissed.
Posted 16:51 on 21 April 2008