xbox one 11 -
xbox one 11 -

Xbox UK marketing boss Harvey Eagle claims that consumers will be hard-pushed to spot the differences in resolution and frame-rate between Xbox One and PS4 titles on anything smaller than a 60 inch TV.

Speaking to CVG, Eagle suggests that the problem Microsoft currently faces is changing consumers' "perception" of Xbox One, which is regarded by many as the weaker of the two consoles.

"I think it's a perception challenge, absolutely," Eagle said, speaking of the issues Microsoft has faced with multiplatform titles. "If you put third-party games side-by-side that are running at slightly different resolutions or frame rates, then unless you are using a screen that's more than 60 inches big, I defy you to really see the difference. I personally struggle to see the difference."

Nevertheless, Eagle admits that the issue is an "important" one, and something Microsoft hopes to tackle with the recent changes to Xbox One's GPU reserves.

"It's important, certainly," he continued. "It's something the media has certainly picked up on. If that leads to the perception that one machine is more powerful than another, then it's important, and we're trying to allow developers to bring games to Xbox One at the highest resolution and frame rate as possible.

"There is some GPU power that can be allocated to Kinect that we're now freeing up for developers if they want to increase the fidelity of their games. I want to point out though that this is absolutely up to the developer on how they deploy the power."

Multiple Xbox One titles have shipped with lower frame rates or resolutions than their PS4 counterparts, including Call of Duty: Ghosts, Battlefield 4, Metal Gear Solid 5: Ground Zeroes, Tomb Raider: Definitive Edition and Watch Dogs.

Future titles are already believed to have benefited from the revised resource allocation, though, with Bungie stating that it has been able to boost Destiny's resolution to 1080p following the latest SDK update.

Source: computerandvideogames.com

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Karlius's Avatar

Karlius@ Endless

It actually goes a lot deeper than this.

If a game runs at 30fps the tv will need a refresh rate of 60hz to get the best representation on an LCD/plasma panel.

When the FPS is upped to 60fps this requires a refresh rate of 120hz.

A large proportion of TV's out there run at a maximum of 100hz so this will cause staggering and thus making 60fps look worse than 30fps.

The plot thickens even if the TV runs at 600hz the default is likely to be 50-60hz which is standard for TV and Film. If you bought a TV in the last few years this is no big deal it will automatically pick up the rate and output. But if the TV is over a few years old or a cheaper brand then you need to alter the settings which is rarely done. In Samsung TV's I know they have a specific game mode. My Panny has settings for many inputs to correct for this.

Most people will never delve into this detail. Which makes the comments a little more reasonable.

Then you also have motion blurring effects to counter act FPS drop which masks things a little.

But if the optimum settings are running there will be a noticeable difference between 60 and 30 fps not so much on a resolution over 720p to 1080p on smaller TV's. (I'd say sub 40" 720p is fine for most adults)

Where does this argument fall down it's using limitations of people and products to paint over the cracks of a lesser powered machine.
Posted 16:43 on 12 July 2014
Endless's Avatar

Endless@ BarryK

You're missing the point. There is a difference, that isn't in dispute.

The claim is that 'people' with a regular TV, that dont read instructions (read: most people imo) won't be able to tell the difference between the slightly lower resolution on the XOne and the 1080p on PS4.

Personally, the difference between 30fps and 60fps is more significant than the difference between 900p and 1080p. I think people ought, by now, to be able to tell the difference in frame rate. The difference between 900p and 1080p...i'm not sure is obvious enough.
Posted 10:10 on 12 July 2014
BarryK's Avatar

BarryK@ Endless

Considering every digital monitor comes with the advice to configure it for it's native resolution to avoid scaling artefacts and blurring and to ensure text is crisp and readable, every company selling the panels believes there's enough of a difference.
Posted 19:05 on 11 July 2014
Endless's Avatar

Endless

Just to play devils advocate a bit here...you haven't proved or disproved his point at all. His claim is that people won't be able to tell the differences in frame rate and resolution on a screen less than 60". He's not saying there IS no difference, there's clearly a difference between the number 30 and the number 60 for instance, but that he thinks the majority wont be able to tell the difference.

People's eyes aren't all the same, same goes for colour perception; Just because me and you can tell the difference does not mean the person next to us automatically can.

Your 75" TV is clearly an exception, I personally know no-one with any kind of screen over 50" and I rarely see them in shops or on TV adverts either.

I know I can tell the difference between a full 1080p and just below 900p. And I can certainly tell the difference between 30fps and 60fps. But I reckon I know a fair few of my friends wouldn't be able to tell the difference.

I'd be interested to see what the install base is for TVs above 42". I don't think there are that many, i'd wager most people just dont have a room big enough for a TV of that size.
Posted 17:51 on 11 July 2014
mralexhead's Avatar

mralexhead

Not 'perception' is it. That implies it's opinion rather than reality. I'm not 'perceiving' the xbox to be less powerful because the resolution/frame rate is lower, it is.
Posted 15:59 on 11 July 2014
skidoosh's Avatar

skidoosh@ ShammaLamma

:D
Posted 15:12 on 11 July 2014
ShammaLamma's Avatar

ShammaLamma@ skidoosh

It typically takes IGN a few hours to a few days to go around and copy stories from other legitimate gaming sites so the sh@tstorm has yet to begin over there.
Posted 14:46 on 11 July 2014
Manguy17's Avatar

Manguy17

never known screen size to make it harder/easier to spot fps. Fair enough point on resolution I suppose. My pc monitor can only display 900p but it's so small it doesn't matter. Either way it's up to the consumer to decide whether they care.
Posted 14:26 on 11 July 2014
skidoosh's Avatar

skidoosh

That's kicking a hornets nest! I bed the 10yr olds commenting over at IGN are going APE-S**T!
Posted 14:16 on 11 July 2014
brt2pp's Avatar

brt2pp

i just registered here to say that,i can see diffrence in 60fps vs 30fps even on 30' TV what i won m$ ?
Posted 13:31 on 11 July 2014
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