BioWare senior manager teases with Mass Effect 2 details.
Speaking to VideoGamer.com at EA's Guildford HQ yesterday, BioWare's Senior Manager Matt Atwood shed some light on Mass Effect 2, teasing us with how brilliant the game will be.
"How will it correlate to Mass Effect, the original? There's a lot of really exciting answers to that question. I think that people are going to be blown away," said Atwood. "I've learned some of the things. I don't mean to tease people. The teams are just so brilliant and the story writing is so good that straight out from the beginning of Mass Effect 2, people are going to be in awe."
And what about the story of the second game? Atwood confirmed that Mass Effect 2 would continue the story and that it won't be a prequel.
"The story was always written as an arc, so they are meant to stand alone as great games to play individually, but even better if you play them all, because you get the entire experience, and there are quite a few twists - there'll be quite a few things that people will not expect."
Gamers wanting to know how your crew and characters will be carried over to the sequel will have to wait a little longer for the info, but Atwood did reassure us that BioWare is working on it.
"As far as keeping your crew, and keeping your characters, and bringing them into Mass Effect 2, I don't want to get that specific with regards to what will happen, but I will tell you that things you did and people you interacted with in Mass Effect... you may very well meet up with them again, whether it be the main character or other characters. Other characters take on more significant roles and there's plenty of folks you haven't met yet."
Matt was also kind enough to demo the PC version of Mass Effect. For all the details on what's been changed in the port from 360 to PC head over to our full Mass Effect PC first-look.


Mass Effect: VideoGamer.com's Top 10 Games of 200725 Dec 2007
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Loving the in depth storylines too though could do with some more extra content like books and comics to broaden the experience...
Defiinitely pre-order worthy, damn out comes the credit card again!
I just hope they change that annoying item pickup option, where you can only destroy new items if you're inventory is full already rather than getting rid of old items... Hint hint ;)
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Don't get me wrong. Mass Effect had one of the best stories I've seen in a video game, and it makes it most certainly worth playing through the game more than once, but I think the game itself was quite dull. I hope to see that they're fixing the obnoxious inventory system, and allowing more flexible squad mechanics and combat, but reading that made me worry that they're focusing on that as a second priority in favor of the story. It's not just a good story that makes an RPG, Matt.
Still, I have high hopes.
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and if u decided to kill wrex or talk him down?
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