kinect111 -
kinect111 -

Xbox One does not include a headset in the box because every console includes Kinect, itself sporting an array of microphones up to the task of enabling voice chat, Microsoft has said.

"Xbox One does not include a pack-in headset accessory," Microsoft told Ars Technica. "Each Xbox One includes the new Kinect sensor, with a highly sensitive multi-array microphones designed to enable voice inputs and chat as a system-level capability, both in-game and with Skype and other experiences."

The statement concludes: "For gamers who prefer a headset, we have a variety of offerings that you can find on the Xbox Wire."

PS4 does what PS3 never managed, bundling a headset with every console. Analysis

The problem with relying on Kinect for in-game chat is that you'll be forced to have the voices of players coming through your regular speakers, rather than the earpiece of a headset. Microsoft could have solved this by making the Xbox One compatible with existing Xbox 360 headsets, but instead is hoping gamers cough up more readies on a new headset.

Source: Ars Technica

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Already works perfectly on PS3 with PS Eye so its proven to work, Kinect 2.0 is supposed to have better mic support so I'm happy to use this method.

Also makes it easier if you are playing local and Internet multiplayer at the same time, not having to find an extra headset.
Posted 15:05 on 27 June 2013
Endless's Avatar

Endless@ TenBensons

This may just be my opinion but: If you (not you personally) have kids screaming and whining in the place where you're gaming. You shouldn't be gaming you should be looking after/entertaining your kids.

Why are we still so determined to condemn the new Kinect when all the proof we have so far indicates that everything about it has been significantly improved. Hell the 360 headsets were pretty poor, no-one is saying that the new Xbox One headsets will 'probably' be just as bad, despite details that the microphone has been improved. It's just cool to hate on Kinect, thats what I see.

Besides, this isn't the be all and end all of voice communication, it's a base. For most people that aren't ignoring their kids or playing a private game in the corner of their living room while the rest of the room enjoys the company of friends and family; It'll be fine. Those that want better can plug in a headset.

Kinect can recognise individual voices incidentally, the same as it can determine when a specific player is moving using the cameras.
Posted 13:25 on 27 June 2013
TenBensons's Avatar


Well, I think this is a nice idea in principle but in practise it will become frustrating for a number of reasons such as noise bleeding, other people talking/kids screaming whinging (if your system is in the living room). I know the mic will probably be a noise cancelling type but if the last Kinect is anything to go by then it will suck and the quality will be poor.

But for me personally the ability to be able to quickly mute my own mic to talk with my girlfriend about what time the asda* shopping is turning up without annoying everyone else in the chat is paramount, and by the looks of it wont be easily achieved with kinect alone.

*other supermarkets are available.
Posted 16:43 on 26 June 2013
altaranga's Avatar


"to blame" = "the reason".

This actually sounds like a good step forward, imo. It might be a bit weird to talk into nothing to begin with but I reckon you'd get used to it.
Posted 13:36 on 26 June 2013
MJTH's Avatar


That actually sounds pretty convenient, as long as the microphone in the kinect is good, which it probably will be. I assume they'll have some sort noise cancelling system in order to stop echo coming from the TV, if they want people to use it as their primary form of voice chat.
Posted 13:25 on 26 June 2013
Endless's Avatar


That's effin brilliant. I did wonder if this was going to be possible when they improved Kinect.

Now all we need is to be able to plug any old set of headphones into the pad so we can redirect the voice chat to the headset the same as we can with the 360, leaving microphone and game output handled by Kinect and your tv system.

Hopefully this also means I can use my audiophile-grade headphones without sacrificing the ability to talk on voice comms.
Posted 13:02 on 26 June 2013
michaeljee's Avatar


Nice surprise about this shorter form. Can you tell us what it is you are talking/writing about?
Has any info. about this shorter form been posted before (and i just missed it)?

Posted 11:14 on 26 June 2013


The pack-in headsets are always dirt cheap and hence next-to-useless anyway, so not surprised or massively bothered by this.

Though it does add another £70-odd quid to the price of a set-up, as Turtle Beaches et al won't be forwards compatible.... chuck in an decent-sized external drive, a second controller and maybe even a second game and you're looking north of £600 for your initial set-up.

That is, in anyone's book, a spicy meatball.
Posted 10:17 on 26 June 2013
FantasyMeister's Avatar


Don't blame Kinect. #BlameChris
Posted 09:55 on 26 June 2013


I actually prefer using this sort of setup on my PS3, with the PS Eye acting as a microphone. That way I can use a better pair of normal headphones as well. I'm sure I'll be doing the same with Xbox One.
Posted 09:49 on 26 June 2013
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