EA Redwood Shores will "optimise the crap" out of the PS3 version of upcoming sci-fi survival horror game to make it great.
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You need to get your eyes checked then dude or get a REAL TV... Mass Effect looks great in some areas such as character models but in other areas like the environment the textures aren't as good in quality also ME has lots of frame rate issues and bugs... COD4 is the same, the environment textures in the world and buildings aren't up to par with the rich details in R&C Future and Uncharted. I'm not saying the 360 hardware can't render awesome textures but when you play PS3 games there seems to be allot more very detailed textures and there's also a large variety with the textures. Oblivion, Mass Effect, Kameo, COD4, Gears of War, Halo 3, Bioshock all reuse allot of textures over and over again. These games have levels that are detailed to a degree but they aren't very varied... R&C: Future is an example of a game that's not only extremely detailed but there is allot of levels that are very different from each other and I have yet to see a 360 game like this. If you're going to have a big game like R&C: Future that's extremely detailed with 15+ completely different levels all those textures are going to add up and when you add that to audio, animations and geometry data DVD capacity just doesn't cut it. Like I said if you're being honest about actually playing Uncharted and R&C: Future on a good HDTV, which I have my doubts about, then you need to schedule an eye exam... Hands down these two game in particularly are the best looking console games I've played...
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