Says the decision to develop for consoles was a "logical step".

crysis - Crytek: multi-platform future not...

Crytek, developer of the rather good PC first-person shooter Crysis, has explained its decision to move to multi-platform development.

Contrary to reports originating from an interview with Crytek CEO Cevat Yerli in April, Crytek's decision to support consoles was not made because of high piracy on the PC.

"In terms of development for the consoles, this is certainly a logical step for us with the CryEngine 2 supporting multiplatforms," explained Crytek Community Manager Alexander Marschal in Crysis Monthly Update #1. "This is not a decision that was driven by the piracy issues on the PC platform, and this definitely does not mean we will lower the quality of our upcoming PC titles. We are known for our next-gen technology and rest assured that we will continue developing high quality games, and getting the most out of each platform."

Although the developer's CryEngine 2 has been demonstrated on console platforms, there's still no word on the first game for the PS3 and Xbox 360. We're hoping to hear more at E3 in July.