'Had to die' because there was a lack of business support between Nintendo and EA.
Crysis 3 was running on Wii U and came close to actually launching, Crytek CEO Cevat Yerli told GamesBeat.
Asked whether the Wii U was even on Crytek's radar, Yerli said: "We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn't launch on the Wii U ourselves - we don't have a publishing license - Crysis 3 on Wii U had to die."
Yerli went on to suggest that going forward Crytek will only be supporting systems which embrace the free-to-play model.
"Going forward with free-to-play support, as I said, I believe in a future where we have to get away from the single-player mindset," said Yerli. "You have to be together with your friends from day one, from the first title screen. That philosophy is not in embedded in the console generations. The console generations are very much in the same kind of traditional, 'I play by myself, then I meet my friends somewhere at a certain point in the game' mindset."
Crysis 3 is out now for Xbox 360, PS3 and PC.