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News: FIFA 13's David Rutter chats new features, the brilliance of Messi and diving

Amongst the discussion of new gameplay features, the brilliance of Messi, and the consideration of diving, EA's very own Sepp Blatter revealed he favours change far more than FIFA's mind boggling figurehead.

News Posted 11:57am at 16 May 2012

News: Interview with F1 2012's Steve Hood - Part 2

In this, the second chunk of a two-part interview, we discuss Hood's dissatisfaction with the first two games in the series, the challenges of making an annual series, and how the F1 games are likely to change with the arrival of next-gen consoles.

News Posted 4:31pm at 04 May 2012

News: Interview with F1 2012's Steve Hood - Part 1

The new Codemasters Racing label, changes to the game's physics, and why the AI has finally learned to drive properly

2 News Posted 11:56am at 25 Apr 2012

News: Voicing Max Payne is more demanding than ever before

James McCaffrey, the voice of Max Payne for over a decade, chats to VideoGamer.com about the changes Max has gone through and how the advent of motion capture has made the experience working on the third game a very different experience.

2 News Posted 2:00pm at 23 Apr 2012

News: Do the Video Game BAFTAs matter?

Monstermind recently won this year's Video Game BAFTA for Best Online Browser game, so what is the effect of such an award on a developer?

News Posted 11:22am at 29 Mar 2012

News: Assassin's Creed 3: Ubisoft talks about creating a brand-new experience

Development director Tommy Francois tells us how Connor differs from Ezio, and reveals Red Dead Redemption's impact on the game.

News Posted 4:14pm at 27 Mar 2012

News: The state of Guild Wars 2 so far

Lead designer Eric Flannum describes the game so far and how it might affect the industry.

1 News Posted 4:27pm at 13 Mar 2012

News: 343's Frank O'Connor on doing Halo bigger and better

Microsoft finally lifted the lid on Halo 4 at a massive showcase event in San Francisco last week. We spoke to Halo Franchise Development Director Frank O'Connor to discover just how big a challenge creating Halo 4 is.

1 News Posted 11:16am at 09 Mar 2012

News: Can End of Nations be the EverQuest of MMORTS?

We talk to former EverQuest developer Chris Lena, who is currently working on the game as senior producer, about the state of RTS, Westwood Studios, and mainstream gamers.

News Posted 3:50pm at 29 Feb 2012

News: A candid talk about The Secret World

Lead designer Martin Bruusgaard talks candidly about his worries for the game and what will lead people to pick it up.

News Posted 9:02am at 27 Feb 2012

News: How Final Fantasy XIV plans to win back its audience

We speak to Final Fantasy XIV Online's producer Naoki Yoshida about how he thinks the controversial game will fare this year, plans for the game's subscription model, and what will happen for the MMO on console.

News Posted 2:14pm at 14 Feb 2012

News: All-new details about Xbox 360 exclusive Deadlight

Tequila Works' creative director on the freedom provided by Microsoft and bigger plans for the IP.

News Posted 1:03pm at 08 Feb 2012

News: How World of Warcraft will take on 2012

We speak to lead quest designer Dave Kosak about Patch 4.3, Mists of Pandaria and frequent updates.

News Posted 12:50pm at 10 Jan 2012

News: Is this just the beginning for BioWare MMOs?

We speak to writer Alex Freed about the process of writing for Star Wars: The Old Republic, the future of BioWare MMOs, and just why there's no playable Wookiee race.

News Posted 2:09pm at 04 Jan 2012

News: How the Last Guardian's producer left for casual games

With the recent news of Yoshifusa Hayama's exit from The Last Guardian, we speak at length with the studio he's moved to - Bossa Studios - about the future of the company, their latest Facebook game Monstermind, and why open platforms are the future.

5 News Posted 5:04pm at 13 Dec 2011