Quick Q&A's
News Archive RSSnews : How much is too much? - Deadpool's game director talks 'humour'
"He's just being the clown so that people will like him. He doesn't understand why what he does is inappropriate."
news : Gamble on Activision's The Walking Dead
Dave chats with Terminal Reality's Glenn Gamble.
news : Ron Gilbert talks The Cave, optimism, and high stakes
The legendary man behind Maniac Mansion talks at length about what he's up to these days.
news : Diablo co-creator discusses his original vision for Diablo III and the future for Marvel Heroes
Free-to-play veteran talks about the 'evolving' games market and his recent spot in the headlines...
news : David Cage: 'I remember how scared we were'
The Quantic Dream boss reflects on his gambles with Heavy Rain, the inspiration for Beyond, and the future of his studio.
news : WWE 13's Creative Director talks Attitude
We speak to creative director Cory Ledesma on how WWE '13 is bringing back Attitude and what it means for the game, plus how superstars are never happy with their in-game attributes.
news : Fable: The journey to recovery from E3 2011
How the studio bounced back after its critical battering.
news : Randy Pitchford on the importance of vanilla ice cream
The popularity of vanilla ice cream is hugely important for the business, but some people want more flavours.
news : Epic set to rein over next generation
Epic Games vice president Mark Rein chats about Unreal Engine 4, Wii U, the next generation, mobile games and more.
news : Maxis' Lucy Bradshaw on SimCity, Facebook and why always-on DRM will be worth it
We caught up with Maxis senior vice president Lucy Bradshaw at E3 2012 to talk about how the game is coming along, and how the industry is a very difference place since Maxis made its last Sim City game.
news : Bombastic Splinter Cell: Blacklist won't go by unnoticed
Ubisoft Toronto prouder Andy Wilson defends Splinter Cell's explosive E3 debut.
news : Sony's Jim Ryan: PlayStation is getting ready to unleash its power
The CEO and president of SCEE discusses Sony's keynote, the Vita's performance, and why the PS3 is just getting started.
news : The Future Is Black – Treyarch’s 2025 Cold War conflict guns for a 2012 shooter-showdown
As Treyarch prepares to unleash its futuristic conflict, VideoGamer talks to the studio about the war against Battlefield, the handheld skirmish, and how future console technology may fit into Call of Duty...
news : Cevat Yerli on Crytek's free-to-play gamble
Cevat Yerli bares his heart on Crytek's free-to-play future, Timesplitters 4, and why premium services aren't gamer-friendly.
news : Nintendo's David Yarnton on why the Wii U will be on every coffee table
The general manager of Nintendo UK talks E3 reactions, third party support, and the road ahead for the Wii U.
Posted 2:15pm at 18 Jan 2013



