Tom Orry, Editor - iSlash
After flitting between a handful of iPhone games and none keeping me interested for more than five minutes, iSlash finally stood out as something I could repeatedly play every now and again. At first I thought it was going to be another take on the slicing mechanic found in the excellent Slice It, but it's actually a faster-paced game of skill. Whereas in Slice It you had to accurately divide a shape into a certain number of segments, in iSlash you simply having to hack up a shape until it is reduced to the required size or less.
To make things a lot more difficult you need to make sure that a number of moving ninja stars remain together - if you slice through the shape leaving any stars separated from the rest, it's Game Over. Other obstacles, such as metal edges that can't be sliced through, make things trickier. At only 59p it's another game to go in the folder with Fruit Ninja, as something to play when you're after a skill-based stress reliever. There are 110 levels to work though, too, with more promised via free updates, so you'll be playing for some time.
Jamin Smith, Staff Writer - Egg Vs Chicken
It strikes me as odd that chickens would go to war with their unborn offspring, but that's exactly what's happening in the egg-cellent Egg Vs Chicken. The interface, star-based reward mechanic and eggbox approach to level structure all scream of Cut the Rope, but in terms of its core gameplay, Egg Vs Chicken is fairly unique.
Combining Plants Vs Zombies-esque defence management will classic match-three puzzling, PlayFirst has scrambled together a rather interesting blend of mechanics. The idea is to match three of the same coloured egg in your grid-based fort, at which point you can drag a finger across the screen to fire them at the oncoming chickens. The more eggs you band together, the more firepower you have at your disposal, and the easier it is to stop the clucking buggers. Like all good iOS games, it's cute and simple, but underneath this deceptive shell is a rather challenging little game. I've been playing it ova and ova, and I still have dozens of levels left to play. And it's only 59p.
Right, that's enough yolks, I've had an-oeuf.
Emily Gera, Staff Writer - Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement
Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement wins points just for having a title over nine words long. Ironic self-awareness is a calling card of comedy games but this one already has it covered in the title so it's a good start. What's Hamlet about then? It's a game that successfully manages to avoid the Hamlet canon and instead follows the story of an alien that has crash-landed and needs to save his girlfriend, Ophelia, from the clutches of King Claudius. Close enough, really.
It's also a surprisingly decent but incredibly tricky puzzle game that basically functions as a clone of Hapland, the flash game that had some popularity a few years back. In fact, imagine the spawn of Hapland and retro point-and-click gameplay. Now stop trying to imagine it because you're reading about it. Hamlet features a flat 2D picture and multiple areas on the picture that you can interact with. Often you'll have to give up on logic entirely if you're planning on getting through a level – again in the style of Hapland – and puzzle-solving will descend into a press-everything-and-hope-for-the-best tactic. It can get faintly frustrating, but it's still a must-have for anyone who misses those baffling retro sensibilities they grew up with. It's £1.79, but worth the cash.