Angry Birds News

For:iPhone  Also On: PCPSP Release Date: 2010

Helps to grow brand awareness and demand for related products.

angry birds -

Rovio Mobile, creator of the Angry Birds franchise, believes that piracy shouldn't be viewed in black and white terms - it can prove useful to grow consumer awareness of a brand.

"Rovio has some issues with piracy, not only in apps, but also especially in the consumer products," Rovio CEO Mikael Hed explained at the Midem conference in Cannes this morning.

"There are tons and tons of merchandise out there, especially in Asia, which is not officially licensed products."

The solution isn't always to come down on pirates with legal action.

"We took something from the music industry, which was to stop treating the customers as users, and start treating them as fans," he said.

"We do that today: we talk about how many fans we have. If we lose that fan base, our business is done, but if we can grow that fan base, our business will grow."

Piracy deemed harmful to the Angry Birds brand will be tackled through the courts, but as a general rule, Rovio isn't overly concerned by an illegal download.

"Piracy may not be a bad thing: it can get us more business at the end of the day," Hed concluded.

Via Guardian

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Woffls's Avatar

Woffls@ FantasyMeister

Perhaps if it were a self-duplicating Audi R8 they wouldn't mind so much.
Posted 20:30 on 30 January 2012
FantasyMeister's Avatar

FantasyMeister

So I should steal and Audi R8 whilst on a test drive, get on the 6 O'clock news for the resulting rampage, and raise awareness of the brand? Got it. But it's ok, I'm a fan of Audi.
Posted 20:13 on 30 January 2012
Woffls's Avatar

Woffls

This is the first sensible thing I've heard from Rovio. While this might apply to Angry Birds because the majority of their success is predicated on brand awareness, normal games actually need to sell copies to make money.

Downloading a copy of, for example, Mindjack wouldn't do much for the publishers because Mindjack doesn't have all sorts of other revenue streams associated with it. There's no plush toys or phone covers; if the game doesn't sell, the franchise is failing
Posted 18:02 on 30 January 2012
Bloodstorm's Avatar

Bloodstorm

Gotta hate it when indie studios say stuff like this, they don't spend millions developing games and don't sell them for over £30-40. Especially since Angry Birds is free nearly everywhere.
Posted 17:26 on 30 January 2012