Call of Duty: Modern Warfare 2
Live report from Infinity Ward's Modern Warfare 2 presentation.
We were live from West Hollywood, LA reporting first-hand from Activision Blizzard and Infinity Ward's Call of Duty: Modern Warfare 2 press event. If you missed the live coverage, fear not, the updates can be found as they happened below.
Hello people! Neon is currently on his way to the studio now, after a little delay. He should be in place shortly, thank you for your patience.
The latest text I have from Neon states the actual starting time for the event 'is as clear as a glass of shit', which doesn't sound overly promising for a prompt start. Best estimates have the event starting in between 15 and 45 minutes. Apologies for this and thank you for your continued patience!
Right! Massive apologies for the delays. Guess that's what you get with the biggest game of the year. I'm currently in a massive throng of journalists outside Siren Studios in West Hollywood.
On the way here in a cab i passed a homeless man who looked like Simon Pegg. Totally irrelevant, but I have to pass the time somehow till the event kicks off...
Going in now. There are at least 50 people here, so it's taking a while.
Right, we're in. Presentation is about to begin. It's packed in here!
They're still squeezing people in. I reckon that there are about 100 people stuffed into this room. A massive projection at the front of the room shows a guy in full camo gear, stalking through a mass of flames. Excited yet?
And we're off!
Larry Hyrb just walked on stage. Says we're going to see something "really cool" tonight.
Video shows Xbox 360 limited edition console. 250 gb hard drive, two wireless controllers, plus the game. Pre-order available today... if you live in the USA
Todd alderman and robert bowling have just arrived on stage to talk about multiplayer...
Can customise your killstreak rewards. There's a default set they're showing off now, but you can re-arrange to your heart's content.
UAV is still the reward for 3 kills. 4 kills gives you a care package, giving you a random reward
5 kills gives you a remote contol missile, controlled via a laptop.
Players can unlock emblems, a bit like in SF4. "If you're really into riot shields, you'll unlock a lot of riot shield titles." Opponents will see these in games.
Tonnes of new weapons and attachments. Heartbeat sensor appears top be one. FAMAS also spotted as one new weapon.
Shotguns can have silencers! Oh my....
Right bumper doesn't have to have grenades. Can have throwing knife, blast shield or semtex.
New perk spotted on screen.... commando = increaed melee damage. That's new, right?
Sorry, i meant increased melee range. Apologies!
Can't shoot while using riot shield, plus it's slow to swap. But it stops bullets for you.
New feature.... Deathstreaks. Once you die a few times, a perk kicks in. "Copycat", for example, lets you steal an opponent's class setup once they've killed you four times.
New party support. Players in a party with you are identified by blue markers over their head. Easy to sticvk with your mates.
Right, that's it. "It's better to experience". Guess it's time to go play!
I have an interview lined up for twenty min from now, but in the meantime i'll post initial impressions here. No chance i'll jump on a console yet - there's a massive rush for consoles! Big surprise that.
No, as i suspected - all consoles are full already. i'm watching a Demolition game. Two bomb sites. Map is an urban construction site.
Gameplay is amazingly smooth.
More map details: a rooftop arena, with massive construction cranes overhead. Half-built walls. Polythene sheets flapping in the wind. The guy i'm watching is pretty good - just planted his second bomb, which looks like a suitcase full of dynamite sticks. Pretty evil looking.
Guy i'm watching is using the following perks: Lightweight, MArathon, Steady Aim.
I've moved to watch another game. This one is in a desert environment, with the wreck of a massive plane.
One journalist just described the game as "the best thing i've ever touched". Not sure how much he was kidding....
One of the default player names is Captain Price. Does that mean he survived CoD 4?
New map: Favela. Shanty town, narrow alleyways. Colourful propaganda on walls. Washing on a line. Abandoned football goals.
The FAMAS appears to be a popular weapon. One bloke is also using a SAW. Will see what else I can spot.
When you use the riot shield, it obscures the bottom quarter of the screen and you move more slowly.
One guy us dual wielding SMGs.... Can't tell what kind, because i'm not a gun nut.
Another new perk... "Bling". Not sure what it does yet.
Ah, "Bling" gives you two primary weapon attachments.
The Favela map also features an empty barber shop you can fight in. Quite cool.
Right, i'm afraid that's it from me for now. I've got an interview with someone from Infinity Ward. Might sign back on here later, but it probably won't be for 30 min or so. Otherwise, check the site for a preview very soon.
Okay, change of plan. My interview has been moved till later. I'll do a bit more reporting, but then i'm going to stop because I want to play the game for myself. You guys can understand that, right?
So... "Zakhaev", the villain from CoD 4, is also being used as one of the default player names on the demo consoles. That probably reduces the liklihood that Captain Price is returning for MW2. Infinity Ward have probably just picked these names for nostalgia's sake.
I've not seen any sniper weapons yet. Looks like the favela and the desert plane crash maps may be the only two on display. Weapons I have seen include: SPAS-12 shotgun, Colt 44 Magnum, FAMAS and UMP 45. I'm pretty sure you the UMP was the gun I saw being dual-wielded earlier.
Alright, time for some more general impressions. As I said earlier, the game is running extremely smoothly. We're on a LAN here, but still. Also, and this might just be me, but it seems to be a tiny bit quicker that CoD 4.
Graphics look pretty sexy too. Nice use of lighting, and loads of detail in the environments.
Right, i'm off to scrabble my way onto a console. As I said, we'll try to get a preview up as soon as possible. Over and out.