VideoGamer.com Plays September 9, 2012
The games we've been playing this week.
Tom Orry, Editor - Sleeping Dogs, Xbox 360
The story in Sleeping Dogs is told in a way that often makes you wonder if you've just fallen asleep and missed an entire chunk, but somehow it holds together and is making me want see it through to the conclusion.
Wei Shen is a great lead character, and his gradual fall (or rise) into criminal activities while still a member of the police force is an excellent, albeit unoriginal, plot device. I just wish United Front had delivered more choice and consequence. At points Wei does things that I'm not sure he would have done, given his previous actions, and I'd have liked to have made those choices instead of the game forcing them on me.
Annoyingly, despite being near the end I'm having to give Sleeping Dogs a break to play Sackboy's debut on the Vita. You can read all about that next week.
Neon Kelly, Video Production Editor – The Walking Dead: Episode Three – Long Road Ahead, PC, PS3, Xbox 360
It's that time again, the one where I try to pimp out The Walking Dead without actually saying anything specific about the game itself. I know I do this every time a new episode shows up, but I'm going to carry on for as long as Telltale maintain the quality – and on current evidence, they may go all the way.
So here I go once more: Telltale's The Walking Dead is the badger's nadgers. It looks great, has excellent voice acting, and clearly has a very tight handle on Robert Kirkman's bleak-as-hell comics. But more than that, these quiet little chunks of adventure gaming are telling damn good stories – and they're even managing to use player decisions in a smart, interesting way. Quantic Dream could learn a lot from Telltale, so I was encouraged to learn that David Cage is a fan. This series collectively represents my favourite game of 2012 so far; it's just a shame that PS3 owners have had to wait so long for the third chapter.
Martin Gaston, Reviews Editor - Serious Sam 3: BFE
I played Serious Sam years ago and it was great. Back when I was a kid every game used to be like DOOM or Quake, or failing that Duke Nukem 3D, and it was a glorious time of people looking for keycards and getting lost. The classic FPS game used to make you feel like a rat in a maze, and they were awesome when they weren't making you feel totally frustrated.
I've only played the first handful of levels in Serious Sam 3, but they're okay. They remind me of being young. I like shooting monsters with shotguns, so I am pretty happy to be playing Serious Sam 3.[videogamer] I'm probably the worst games journalist ever, because I should probably be wiping Ken Levine's jizz off my face or talking about some kind of ornate but impenetrable adventure game that I’ve been playing, but instead I have been running around blasting monsters with shotguns in this game that is an okay throwback to How Things Used To Be.[/videogmaer]
In short, Serious Sam 3 was a fairly decent way to spend a few quid from that last Steam sale. Console games are still beyond boring. What a year.
David Scammell, Staff Writer - Rayman Jungle Run, iOS
That level. That god damn, soul-destroying, controller-smashing Land of the Livid Dead level. Just the mere mention of it is often enough to make me seethe with rage. But when you think about it, Rayman Origins was perhaps less a platformer and more a rhythm action game. There wasn't any navigation skill required to succeed in those later levels, per se, with the second half of the game often tending to be built around the concept of die and retry. Success came from muscle memory; learning when to hit the jump button, rather than preciseness in physically negotiating the worlds.
Which is why Rayman Jungle Run fits mobile devices as well as it does. It's effectively Rayman Origins does Canabalt, built using the same lush UbiArt Framework as the console versions and - thanks to that Retina Display - arguably better looking than all of them. The control system has been reworked and the levels have been redesigned - tapping the screen makes Rayman jump, glide or punch, while running occurs automatically. Yet Ancel's astute level design manages to make Jungle Run feel accessible, without ever appearing overly simplified for mobile.
The game launches on iOS and Android on September 20, and for gamers on the go, Jungle Run could be the perfect companion piece.










User Comments
Graboot
dav2612@ reynoldio
Ghost5
Just completed Chapter 1 as my Jedi Sentinel. Love that class <3
http://puu.sh/13Fhs
reynoldio
rbevanx@ guyderman
As it's been dropping in price and I have games to get cracking on anyway, I'm still gonna wait until it's cheap.
guyderman
This game has ripped off so many aspects from different games but bundled it so well that it is an absolute joy to play.
Love the story, Love the characters, Love kicking A$$ Batman Style, Love shooting stuff Max Payne style, Love police chases in Burnout Style, Love collecting stuff that actually has a reason to be collected, Love the soundtrack, Love the voice acting, Love the music..... and I F**in' love Karaokee!
360 - A bit of Rock Band 3.
Vita - Just finished Leons mission A on Resident Evil 2 and have not long started Claire's mission B - An absolute classic and still as enjoyable as it was in 1998!
dazzadavie
Enjoying the game massively, love the fact that after a simple date collectables are shown on the map. So spent a lot my my time finding Health Shrines (which I finished last night) and Jade Statues to help me in combat as I do kinda suck.
dav2612
On the Vita it has been a mix of Vice City Stories and Zen Pinball 2.
CheekyLee
However, I also finally invested in a copy of Dragon's Dogma, and I am now wondering why I didn't do this sooner. I think one of you has a Mage pawn called Ariana, who accompanied me to beat a Hydra and explore a well. (Still very early in the game.) Who was it?
Njeezy
Endless
If I quoted FM's description of GW2 it'd be about accurate for me. Though at the moment i'm not 100% committed to my character, still in that phase where i'm deciding which character to focus on.
Neon-Soldier32
I have a level 28 Asura and I've not even moved onto the 25-35 area yet.
Sleeping Dogs - Just started playing and so far, it doesn't seem like anything special.
pblive
Played more Sound Shapes and PixelJunk Monsters on Vita, NSMB2 and Sonic & Mario London Olympics on 3DS plus a ton of iOS games and Plants vs Zombies on Steam for some reason.
This week I'm hoping to return to console gaming.
rbevanx@ jeffyboy40
Really fancy playing it now.
jeffyboy40@ munkee
This weeks been a big gaming week for me and have played as follows>
MODERN WARFARE 3(new maps)
SLEEPING DOGS(still excellant)
BORDERLANDS(after 5 false starts im really getting into this,incredibly entertaining)
WALKING DEAD EPISODE 3(best episode yet,finished it drained emotianaly)
DEMOS.MARK OF THE NINJA and DEADLIGHT(both very good)
RESISTANCE 3 online(great fun and loads of people still playing)
All these and BATTLEFIELD 3 ARMORED KILL out next week,yippeeee!