What will 2008 always be remembered for?

Wow. Hasn't 2008 flown by? It only seems like yesterday that we were tearing up tarmac in Burnout Paradise, settling into an hour long cut-scene in Metal Gear Solid 4 and putting our fists through walls over Geometry Wars: Retro Evolved 2. Yeah, 2008 has been quite a year, with some truly memorable moments. And, just in case you've got the memory of a gold fish, you'll find the best ones recounted right here, in VideoGamer.com's Top 5: Moments of 2008. Join us as we recall the good, bad and ugly of a year marked by high-profile delays, distraught PS3 fans, and developers going mental on game forums.

5. Quantic Dream's Heavy Rain Leipzig presentation

Whatever your opinion of this upcoming PS3-exclusive from Quantic Dream, it's a fact that founder David Cage's behind-closed doors presentation, attended by VideoGamer.com, was not only impressive, but mind-blowing. You can see our detailed impressions of the 40-minute presentation here, but let us say this now that we've had time to reflect: Cage's enthusiasm and energy in describing the heart-thumping roller-coaster ride that was an unnamed journalist's escape from a serial killers' house as it was being played live in front of a pack of game hacks was not only innovative, but utterly compelling. Heavy Rain looks astounding in the graphics department, yes, but Cage's Leipzig presentation hammered home just how terrifying Heavy Rain has the potential to be. Cue glowing preview, the result of the best game presentation not only of 2008, but perhaps ever.

New stuff to check out

Comments

To add your comment, please login or register

User Comments

Tom's Avatar
Delete Post

Tom

Grand Theft Auto 4 rubs shoulders with the best Hollywood has to offer, provided you have not seen movies.
Posted 00:22 on 07 January 2009
TURBO_RAD's Avatar

TURBO_RAD

Umm my #1 moment was L4D end of story...fighting off hordes of zombies to only b annihilated by a creepy crying witch..still brings back memories... ummm too human was a worthless downfall what could possibly b memorable except all the flaws it should b the most shameful
Posted 11:07 on 05 January 2009
lolz's Avatar
Delete Post

lolz

too human was such a worthless epic fail. it was broken in so many ways, then the developer wines like a little bitch. ah the meaning of priceless
Posted 19:42 on 02 January 2009
FantasyMeister's Avatar

FantasyMeister

My 'moments' were more centered around those spine-tingling bits in videogames when you realised you were playing something really, really special. So shooting Wes in the face in COD:4, whilst being a strangely bitter-sweet moment, (he bashed Too Human, he writes good stuff though!) doesn't count.

Oddly, my number 5 was Too Human - fighting GRNDL-1 for the first time was a really special boss-fight, not to mention GARM, and not forgetting the use of jet engines as percussion in the soundtrack on the way there. Oh, and loot. 200 hours worth of loot-fest. Awesome stuff if you love your loot as much as I do.

Fable II scrapes in at number 4 because of two things, firstly the open ending that allowed you to play forever (albeit there wasn't really enough variety of content there to keep me occupied for long) but more importantly the game's ability to impersonate an MMO via the use of allowing other players online to be represented by orbs, that was such a welcome surprise and a typical example of why Peter Molyneux is frequently referred to as 'genius'. Amongst other things no doubt.

Fallout 3's V.A.T.S.-inspired shennanigans comes 3rd. In open world RPGs you really do need a feature that never gets old and V.A.T.S. worked perfectly in that role, even after 3 playthroughs. Also worth noting was that although I was initially put off by the level 20 cap, the way they allowed you to continue developing skills via skillbooks regardless of your level was a great workaround and rewarded thorough exploration with the ability to seriously overpower your character if you noted down where they all were during your first few games.

My number 2 is your number 1, yes it was a great coup for Microsoft and I loved the way they handled the announcement along the lines of "Oh, nearly forgot, we've got this title coming too...". FFXIII no less. Will I buy it? Definitely. Will I enjoy it? It'll be my umpteenth Final Fantasy, there's a serious danger of things getting old fast, so I have reservations. Certainly qualifies as a spine-tingler for my RPG backbone though but most of all (this'll sound fanboyish but who cares) it reaffirmed that when I based my decision on which next-gen console to get solely on which would have the best RPG line-up I made the correct choice.

My number 1 took me by surprise. It knocked my favourite all-time RPGs down a notch and became my most played game in 2008 and my favourite game of all-time. It's like I made a list of everything I could ever want in an RPG, sent it to Square Enix, and they sent me The Last Remnant in return. I'll be spending New Year's Eve tackling one of the toughest boss-fights ever designed (beating The Fallen in 10 turns was nothing compared to what comes later) after I've spent a few more hours upgrading my weapons and skills.

Not kidding, I have 14 sheets of lined A4 here with details on Formations, map sketches, mining points, Guild Quest notes, Main Quest notes, weapon upgrades and breakdowns, class progression, things to do, places to visit, people to recruit... haven't had a game that made me want to keep track of so much stuff for years. It's a game that's so good it didn't just tingle my spine, it shattered it and turned me into a gibbering pile of jelly, so easily my number 1 moment of 2008.
Posted 18:33 on 31 December 2008