Is the high price of digital downloads stifling one of the platform's big advantages?

I love the idea of digital downloads. I'm lazy at the best of times, but if it's either raining or cold, or worse still both, chances are that I'm not leaving the house. Digital delivery services like Steam offer a way to get hold of the latest releases without leaving my PC chair, but I'm a little confused as to why we're paying more money for a digital version of a game that we'd get in a nice case with a printed manual if bought from a real store. Are digital download services fluffing their chance of being the saviour of PC gaming?

On one hand these services are very convenient, allowing you to barely move a muscle and get hold of the latest (most anyway) PC releases and a pretty large back catalogue. Steam, the service that has gained the most press, also acts as a hub for all your PC gaming, providing you with auto game updates, friends lists, achievements (for some titles) and stats. It's certainly a decent package, and Valve is at least trying to give PC gamers the kind of service that's been lacking for years.

On the other hand, though, you're paying more money for less product. For some, a case, manual and printed disc might not matter, but for others it's a big deal. Part of any hobby is collecting and there's no fun in collecting a new name on a digital list that can't be put on display. There's just something that clicks in people's heads that makes it a lot easier to spend money on a physical object than a digital one. Getting an object in the post or heading home with a bag full of games is also part of the fun, and something a download progress bar simply can't compete with.

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Will prices on Steam ever compete with online retailers?

Yet despite these apparent issues that in theory would put many people off from using digital download services, Steam and the like are growing in popularity. The question is if they're going to grow enough to be seen as a viable alternative to traditional retailers or if they're going to remain a rather niche part of PC gaming? Price will surely play a huge part in this.

According to the bank account of a good friend, recent PC release Warhammer 40,000: Dawn of War - Soulstorm cost him just shy of £25 through Steam. The very same game can be bought for £18 online or with every game in the Dawn of War collection for £30. To add insult to injury the Steam version of the game is plagued with a show stopping bug that prevents many people from playing the game at all.

With PC gaming constantly having to fight off claims that it's dead (you only have to look at the latest releases shelf in any store or online retailer to see it's not as healthy as many think), digital delivery services could be the key to a sustained life. For it to really work, though, it needs to effectively make retailers obsolete when it comes to buying PC games. Hundreds of titles available at your fingertips for prices that compete favourably with the retailers would give PC gaming a huge advantage over consoles, which are currently still far behind in this area.

At the moment, if faced between paying more for a download or buying from a retailer, I'm always going to buy from a retailer. In the beginning there was talk of downloadable games being made available cheaper as the cost to get the game to retail would be reduced, but currently services like Steam seem designed to make money from lazy purchasers rather than open up the PC as a viable gaming platform again. Just as PC gaming once pinned its hope on in-game advertising and episodic content, it seems digital downloads aren't going to make the platform as enticing as it should be.

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bill's Avatar
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bill

I use steam a lot, and have purchased all the old Dawn of war games, with the exception of the latest expansion Soulstorm. I have the platinum pack and it does not include the soulstorm expansion. As for that reduced price you said you found online could you send a link to me because I haven't found it cheaper anywhere. I like steam for backing up games all I have to remember is my account info no cd keys no cd's to scratch. If I want I can download the games on multiple computers, and play them on any one as long as my account was only running on one machine at any given time. I still like getting boxes of games I really like but as for pricing Steam does a discount on games every weekend, most games I want I find on steam for a few dollars cheaper when they put a discount on it. Maybe im wrong but I think your research is flawed, but if it isnt again post that link.
Posted 19:48 on 25 April 2008
RaZoR_GTX's Avatar

RaZoR_GTX

yes and you have the hassle of remembering who you have accounts with and passwords to reinstall them.
Posted 18:14 on 07 April 2008
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Bones13

I fully agree. Digital downloading appears to be a promising future for PC gaming, so long as the pricing works. One thing not mentioned about the physical box and disk was the reassurance of back-up. Any problems and we can re-install the game from the disk, however with digital downloads you have the risk that should your PC blow up, your game might be lost with it.
Posted 16:04 on 07 April 2008
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RaZoR_GTX

I think digital downloading is good,for things like counterstrike source etc which only cost me 20 quid instead of 29.99 (HL@ package) But as you said why is it costing the buyer more?? The game producers wouldn't need to print or supply cases. On the other hand i do like to collect games and its nice to see what you have spent your money on. I bought the SE of Crysis with the printed tin etc. Its a big game for me so it was nice to buy it, not to mention it looks good next to Bioshock and FFOW as they are also tin editions.

I think digi downloads should be for expansion packs or addons, but for full games id rather pay for the case and extras rather than an online list. Steam is a great service and i have never had problems, only when i goto sell a game, then the account has to change which then you have to notify steam and sort it out. Pain in the ass!
Posted 13:36 on 07 April 2008