[ « Previous Page | 1 | 2 | 3 | 4 | 5 | Next Page » ]
6. Need For Speed ProStreet, (No. 11) Electronic Arts

EA gets an unfairly harsh time from hardcore gamers and critics. The publisher is behind many of the most enjoyable games released, but I don't know what the powers that be were thinking when ProStreet was cooked up. Previous NFS games were highly entertaining and not entirely serious. Most Wanted delivered thrilling car chases and Carbon managed to make the most of the car modding scene it was based around. ProStreet dumped almost all the elements that fans loved and replaced them with a realistic driving model. It didn't work and that's probably why this managed to make No.11 on the list and not the top five.
5. Big Brain Academy Wii Degree, (No. 24) Nintendo

We haven't got a problem with the Dr. Kawashima's Brain Training games. We can understand their appeal, and they're quite fun in a weird way. But Big Brain Academy on the Wii is a woeful effort that feels like Nintendo is jumping on its own bandwagon. We can understand how it's sold so many - it's the closest thing to the DS Dr. Kawashima's Brain Training games the Wii has. But that's no excuse for a poor effort. It'll please you for a week and then you'll never play it again. We reckon there are a fair few copies gathering dust in homes across the UK right now, given the fact that it's the 24th highest selling game of 2007. Ouch.
[ « Previous Page | 1 | 2 | 3 | 4 | 5 | Next Page » ]


Turning point fall of liberty should be in there. God that was an awful bloody game. I liked the transformer GFX and idea but it was just plain boring.