6. Blinx

Blinx is a great example of how Microsoft Game Studios has changed since the original Xbox. This time control focussed platformer was one of the platform holder's key titles at E3 one year, demonstrating how the Xbox hard drive allowed the developers to build a full suite of time controls into the game. Considering the main character always looked completely uninspired we probably should have been more sceptical, but it all looked so promising. A bridge collapsed and then you rewound time to re-build it. What couldn't be amazing about that? Well, as it turned out, quite a lot. Thankfully new Microsoft tends to focus on delivering quality games rather than lots of them.

5. Star Wars: Shadows of the Empire

Oh boy, was I excited for this! Having sold my PlayStation to raise funds for an N64, this gorgeous looking exclusive simply had to be purchased on launch day. First impressions were brilliant, in no small part to the superb visuals. Sadly, the game, in particular the on-foot sections, weren't too hot. After a while the great graphics couldn't hide the awkward controls and the sense of disappointment set in. I still have great memories of the space combat levels, but the third-person action levels let the game down big time.