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4. LittleBigPlanet - PlayStation 3

There's nothing little about LittleBigPlanet. The infinitely customisable platformer will be out in less than two months, and if the reaction of the Leipzig crowds are anything to go by, it's going to be huge. Sometimes it's easiest to let a game speak for itself; for all the buzz about user-built levels and online communities, it was the sight of row upon row of enraptured Germans that reaffirmed our faith in this game. Sony have refused to specify a target market for LBP - come October 29, they want everyone to be reaching for the nearest sixaxis. A game that caters to all tastes? Perhaps not, but the sheer fun factor is going to draw in a lot of people, that's fer shur.
3. Fallout 3 - PC, Xbox 360 and PlayStation 3

From the booth done up to resemble a nuclear shelter to the omnipresent t-shirts and branded "purified water" bottles, Fallout 3 had a major presence at Leipzig. Of course, this would count for nothing if the game itself was a dog - but it seems that Bethesda has succeeded in baking a particularly sumptuous (and radioactive) Exploration Pie. At a time when the elf n' goblin market feels completely over-saturated, Fallout 3 offers a genuinely different flavour. You may be sick of hearing about the VATS system, but take our word on the fact that you too will be gabbing about it for weeks once this game arrives: gun-based dismemberment has rarely been this much fun.
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I had to think quite hard about this question as being an loot-fest RPG fan there isn't a lot in the top 10 that interests me. I think I'll go for Sacred 2 (PC/PS3/360) as being a 360 owner it promises to offer everything Two Worlds did, just with less bugs. I believe they had a playable version of all 3 formats at Leipzig.
It might do very well for the console RPG crowd considering it has 2 player offline co-op, 4 player online co-op (including 2 people playing online using the same 360), and, if it isn't cut before November's predicted launch, PvP.
PvP is pretty much assured for the PC version but they seem to be dithering a bit on this side of things for the consoles.
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