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4. Re-jig root killing

This is a slight spoiler, but towards the end of Alone in the Dark you're asked to burn a series of demon roots in order to increase your spectral vision power. This collecting serves to extend the game but soon becomes quite tedious. In the PS3 game these roots need to be woven into earlier parts of the storyline, so the collecting doesn't come as a shock when you think you're nearing the end of the game. A few of the roots present a far more entertaining challenge than others, so Eden might be able to increase their spectral value and remove some of the more tedious roots.
3. Edward the killing machine

Combat in Alone in the Dark isn't one of the game's strong points. This is down to the aiming and the fact that enemies require you to shoot their fissures with flaming bullets or set them on fire. You can't simply cap them in the head and be done with it. While using fire to kill is a neat touch, it makes for plenty of annoying occasions where you haven't got the right tools for the job. For the sake of the gameplay an alternative way to dispatch enemies (ideally via a headshot) in the PS3 game would improve these battles. When an enemy is downed some kind of curb stomp or melee weapon to the head would also be welcome.
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Alone in the Dark: Inferno: Monster Trailer22 Oct 2008
Trailer 1113 Oct 2008




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The AI seem dumb and dull. - Just change it.
No topnotch graphics? - Just fine tune the game engine.
They didn't include airplanes/ co-op/ groin kicking/ horse combat? - Just fix it, it will go great with the gameplay I'm sure.
Yes, its just a walk in the park fixing these things.
Good for you stating the obvious btw.
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