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Let's get one thing straight: we loved Killzone 2. It scored an impressive 9/10 in our review. So good was Sony's PlayStation 3 exclusive FPS that we called it “the best looking game ever made - a jaw dropping graphical showcase from start to finish”. High praise indeed. But that doesn't mean we want developer Guerrilla to rest on its laurels for the inevitable follow-up. And just to give it a head start, just in case it's suffering an unwelcome mental block or a bout of burnout, we thought we'd knock our heads together and lend the developer some help. Hence, our Top 10: Ideas that'll make Killzone 3 a masterpiece feature. Read on, and let us know what ideas you've got for Killzone 3. Oh, and be warned, there are spoilers ahead.
10. Native 1080p resolution

Let's be honest, Sony hasn't realised its 1080p promise. We can count on two hands the number of games that display in 1080p resolution natively. Most of them have been downloadable PlayStation Network games (WipeOut HD etc). Indeed, bar GT5: Prologue, we can't think of single triple-A PS3 game that's in a higher resolution than 720p (upscaling doesn't count). How amazing, then, would it be to show off that massive new 1080p TV with Killzone 3? There's nothing quite like blowing away your mates with four figure resolutions. Yes it'll push the PS3 to breaking point, but that's kind of the point, isn't it?
9. Expectation busting graphics

Killzone 2 is the best looking game ever made. Period. But it won't hang on to that coveted title forever. With Mass Effect 2, God of War III, Uncharted 2 and Heavy Rain all approaching in the next 12 months or so, the graphical bar will be raised once again. And that's not even taking into consideration the inevitable Gears of War 3, Grand Theft Auto V and Crytek's next game, all titles that will in all probability come out before Guerrilla's follow-up. So, when Killzone 3 does come out there will be an onus on Guerrilla to once again push boundaries, and an expectation from gamers that it'll once again make the best-looking game ever made. And we're not just talking about the simple aesthetic here, either. We're talking about physics, hit animations, weapon reloads, particle effects, AI, lighting, all those massively important cogs in the realism wheel. As it was with Killzone 2, so it will be with Killzone 3: it's about providing as realistic a representation of sci-fi war as possible. No-one ever said making triple-A games was easy.
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Killzone 2: Flash and Thunder Pack Trailer21 May 2009
Killzone 2: Making of Part 224 Feb 2009





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But i think this mostly is all possbile. Next time round (providing it does hit PS3 which it should) the Engine is done, only needs tweaking etc. So they will not have to worry about that this time round, they have a fan base who will give ideas, and they certainly made a ground breaking Multiplayer experiance in warzone.
So yeh, i think this is all possible, i must say though i love the story and the End( I wont ruin it)
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I don't necessarily want to see a third faction get involved, as it would either have to be aliens (a bit out of context with the rest of the gameworld) or more humans, which wouldn't bring much new to the table. Perhaps the Helghast can develop/introduce much more by way of Heavies/mechs to spice things up a little, so long as it doesn't go too over the top.
I would also like to see more by way of varied environments and wide-open battlefields.
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