The first six months of the PS3's life

Sony became the butt of one or two jokes in the months after the PS3 hit UK stores, despite it setting records and Sony giving away 46 inch Bravia TVs to everyone who queued inside Virgin Megastore on Oxford Street. One, it launched at such a high price only Bill Gates and his hangers on could actually afford one. Two, it had rubbish games for the first half-year of its life. Terrible exclusives (Lair) and sloppy multi-format releases (I'm looking at you PES 2008 and Sonic the Hedgehog) and three, it came out over here a shocking five months after everyone else. It all contributed to make for one of the most disappointing console launches in recent memory. Sure, now the PS3 is looking much nicer, with a price cut in tow and some decent games, but for a long time there was absolutely no reason to buy a PS3. There's only one word to describe that - and that word is criminal.

Mega-hyped triple-A PS3-selling dragon flying game Lair turned out to be utter balls

Has there been a game as far away from what you thought it would be quality wise? Sure, we didn't think it would be game of the year or anything, but it was a PS3 exclusive that was intended to be a system seller. We're still scratching our heads on how Lair's developer, Factor 5, made such a shockingly bad title given their track record with the glorious Star Wars: Rogue Squadron games on N64 and GameCube. The worst thing about Lair? The controls were completely broken - there was no option to play it other than use the Sixaxis' motion controlling tech - and it didn't work. Dear oh dear.