[ « Previous Page | 1 | 2 | 3 | 4 | 5 ]
2. Improve the graphics

Haze doesn't look terrible, but it certainly looks dated. Free Radical used its own game engine for the PlayStation 3 exclusive FPS, which is a brave decision but one we think probably hurt it. While the Unreal Engine 3 hasn't always produced great games, for the most part games using it look great. Haze's environments seem like a perfect fit for Epic's powerful next-gen engine and now development problems on the PS3 have been sorted out there shouldn't be any issues. Haze looks like a tarted up Xbox game and not a proper next-gen FPS and that needs to change for the sequel.
1. Next-gen AI

For a game released in 2008, a good few years after the dawn of this console generation and years after the original Halo, games with poor AI are just unacceptable. The game tells you that soldiers high on Nectar often don't look where they're going, allowing you to plant grenades in the ground as mines and watch them walk to their death, but that doesn't excuse their generally idiotic behaviour. Team-mate AI is also terrible, highlighted even more when you play with a real person cooperatively. By now games should be offering convincing AI characters, not the brainless robots we got in Haze.
What do you want to see in Haze 2? Let us know in the comments section below.
[ « Previous Page | 1 | 2 | 3 | 4 | 5 ]

» Go to 's original post
Babes, most importantly! High on.. nectar :>
» Go to 's original post
» Go to 's original post
i love ps3 and i cant wait for MGS 4, KZ 2, Resistance 2 and Motorstorm 2.
and Socom of course. but haze was not on my list because i looked shit from the start
» Go to 's original post
Haze 2 will not be made.
» Go to 's original post
» Go to 's original post
» Go to 's original post
2. Make a story. There is only one twist, and that was the part, when you switch from Mental to Rebel. But actually everybody knew this part a long time before the release. So storywise there's really nothing.
3. It's logical, that every mental soldier has the same uniform...but it's so darn boring. Bring Cyborgs or Robots or overdosed Monkeys or whatever, but increase the variety of enemy types.
4. When building houses, they definately forgot something...right. Where are all the little tiny but important details, which makes it more realistic and lively? Books, cupboards, chairs, beds, bottles etc. There's nothing of this.
@Bloodstorm
A little spoiler!!!...Since the last "boss" you kill, is definately not the "big boss", it might be the guy with the glasses from the trailer, a sequel is very possible. Also there is almost nothing revealed about the mental organisation in this current game.
» Go to 's original post
» Go to 's original post
» Go to 's original post
» Go to 's original post
» Go to 's original post
» Go to 's original post
but too many server disconnections
» Go to 's original post
» Go to 's original post
Post Comment
Login or register to reply to this topic
Create a new account or login to take part in this topic discussion.