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6. Better level design

While this might seem obvious, Haze just doesn't do enough to get your heart racing. The level designs are bland, the set-pieces are almost non-existent and the ideas are severely lacking. The sequel needs to be grander in every conceivable way. There simply wasn't a moment in Haze that left us shocked or in awe. At times in Haze you have to sit through lengthy cutscenes, but great games can move the story along during gameplay. For such a short game Haze should have been packed full of great moments, but we've failed to come up with one that stands out.
5. No escort missions

Maybe a little specific, but escort missions suck, there's no question about it. Sadly the escort mission in Haze is one of the worst we've ever played. In the sequel such dated FPS level clichés need to be ditched completely. We don't care if you're meant to be protecting the Queen from Mantel soldiers in order to save mankind. Please, no more escort missions. Alternatively, include escort missions, but don't make the target's survival mandatory. Introduce some branching paths to make such a tired idea seem a little fresher.
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Babes, most importantly! High on.. nectar :>
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i love ps3 and i cant wait for MGS 4, KZ 2, Resistance 2 and Motorstorm 2.
and Socom of course. but haze was not on my list because i looked shit from the start
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Haze 2 will not be made.
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2. Make a story. There is only one twist, and that was the part, when you switch from Mental to Rebel. But actually everybody knew this part a long time before the release. So storywise there's really nothing.
3. It's logical, that every mental soldier has the same uniform...but it's so darn boring. Bring Cyborgs or Robots or overdosed Monkeys or whatever, but increase the variety of enemy types.
4. When building houses, they definately forgot something...right. Where are all the little tiny but important details, which makes it more realistic and lively? Books, cupboards, chairs, beds, bottles etc. There's nothing of this.
@Bloodstorm
A little spoiler!!!...Since the last "boss" you kill, is definately not the "big boss", it might be the guy with the glasses from the trailer, a sequel is very possible. Also there is almost nothing revealed about the mental organisation in this current game.
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but too many server disconnections
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