8. New enemies

Your enemies in Haze are either generic rebels or generic soldiers, dressed up in quite ridiculous looking black and yellow suits. This is the army of the future, so what about some robots (the stationary guns put up more of a fight than soldiers in Haze) or even some animals high on Nectar? What would a pack of high hunting dogs behave like when told to go after some rebels? We don't want ridiculous aliens or anything too fanciful, but simply more than generic grunts who appear to have escaped from a university fashion show.

7. Sort out the vehicles

Why is it that Halo still has the best vehicle controls in an FPS? In Haze the various trucks and buggies you drive all handle appallingly and none of the levels provide much excitement. In the sequel the vehicles need to be given levels to excel in and feature sharper controls or they should be dumped completely. The odd on-rails section is fine, but if you're in full control it's pointless including mediocre levels just for the sake of it.