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8. New enemies

Your enemies in Haze are either generic rebels or generic soldiers, dressed up in quite ridiculous looking black and yellow suits. This is the army of the future, so what about some robots (the stationary guns put up more of a fight than soldiers in Haze) or even some animals high on Nectar? What would a pack of high hunting dogs behave like when told to go after some rebels? We don't want ridiculous aliens or anything too fanciful, but simply more than generic grunts who appear to have escaped from a university fashion show.
7. Sort out the vehicles

Why is it that Halo still has the best vehicle controls in an FPS? In Haze the various trucks and buggies you drive all handle appallingly and none of the levels provide much excitement. In the sequel the vehicles need to be given levels to excel in and feature sharper controls or they should be dumped completely. The odd on-rails section is fine, but if you're in full control it's pointless including mediocre levels just for the sake of it.
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Babes, most importantly! High on.. nectar :>
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i love ps3 and i cant wait for MGS 4, KZ 2, Resistance 2 and Motorstorm 2.
and Socom of course. but haze was not on my list because i looked shit from the start
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Haze 2 will not be made.
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2. Make a story. There is only one twist, and that was the part, when you switch from Mental to Rebel. But actually everybody knew this part a long time before the release. So storywise there's really nothing.
3. It's logical, that every mental soldier has the same uniform...but it's so darn boring. Bring Cyborgs or Robots or overdosed Monkeys or whatever, but increase the variety of enemy types.
4. When building houses, they definately forgot something...right. Where are all the little tiny but important details, which makes it more realistic and lively? Books, cupboards, chairs, beds, bottles etc. There's nothing of this.
@Bloodstorm
A little spoiler!!!...Since the last "boss" you kill, is definately not the "big boss", it might be the guy with the glasses from the trailer, a sequel is very possible. Also there is almost nothing revealed about the mental organisation in this current game.
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but too many server disconnections
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