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4. Destruction

GTA 4 features some great vehicle damage modelling, but the game world is missing real-world destruction of buildings and large objects. It'd be hard to build into a game that's so story driven, but if you fire a rocket into a wall, you expect it to be damaged. If you drive a truck into the front of someone's house in real life, that front wall would break up and your bonnet would be in someone's living room. Realism in GTA 5 needs to be taken to the next level.
3. Near-real NPCs

As great as the NPCs are in GTA 4, they're still not all that convincing as real humans. In the first GTA on the next consoles we want people to have lives and personalities, and to have their own goals in the game. GTA 4 is great at creating the illusion of realism, but look beyond the surface and you'll easily spot things that show you're still just playing a game. People should go to and from work, stop in the street to talk to friends, and hopefully drive far better than they do in GTA 4.
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thanks but you dont need to be clever for writing these ideas .These are just ideas. hope that rockstar games 'll do this in gta 5