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4. Stick with Bungie as developer
We know Bungie has split from Microsoft now and that Microsoft could farm out the Halo brand to any developer, but Bungie is Halo. The guys there know the story, the characters and, let's be honest, they know how to make a good game. And, it might just be a little weird to have another dev handling the next proper Halo. Imagine Gearbox, Free Radical, Rare or Epic appearing on the splash screen while Halo 4 is loading. Wouldn't you feel slightly odd, like walking into your living room to find an uninvited guest.
3. Improve the graphics
Halo 3 looked great, but it didn't wow us like Gears of War and BioShock. The thing is, Halo 3 was Bungie's first and only next-gen game to date. We all saw the leap in visuals from Halo 1 to Halo 2, so we're hopeful we'll see the same with Halo 4. Halo 3 was a good start, with huge environments and some highly detailed enemy models, but we want far more. We want more detail in the environments, more polygons in the vehicles, better special effects and a faster frame rate. Halo 3 certainly wasn't a slouch in the frame rate department but, compared to Call of Duty 4's silky smooth 60fps, Halo 3's 30fps seems a little sluggish. More than anything else, we just want to be wowed.
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I do, the single player was AWFUL, my bloody 9 year old brother finished it before me. The multiplayer is so boring and slow paced one match i played online felt like a turn based RPG. Halo 4 should...