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8. Blind firing

We've all legged it from a scrap, but how about being able to run away and still put up something that resembles a fight. We propose a blind firing system that allows you to fire behind you while you're running. You shouldn't have any control over your aim, but you could spray some bullets in the rough direction of your pursuers in the hope that they'd be off-put enough by the sound of whizzing bullets to fire wide of the mark, allowing you to get to cover and recharge your shield. This would be an option in the campaign and multiplayer game modes, but it could be toggled on or off for online games.
7. Multiplayer

Essentially we want Halo 4's multiplayer component to remain like Halo 3's. Other first-person shooters can try to offer different experiences, but Halo is Halo - it doesn't need to try and copy Call of Duty or Unreal Tournament. Things could be introduced that don't have an effect on gameplay though. We'd love to see something similar to the Challenges in Call of Duty 4's multiplayer mode. We're more than happy with the number of players currently supported in online games, but a new game type that supported larger battles would be a welcome addition.
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Halo 3: Keep it Clean Teaser Trailer25 Sep 2008
Halo 3: Vidoc: Cold Storage04 Jul 2008






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specially the number 1
WE WANT EPIC BATTLES!!!
i was sad that we didnt get to see big battles like they showed in the adverts
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and some kind of meaningful objective based gameplay, like onslaught in UT or like battlefield in general.
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I do, the single player was AWFUL, my bloody 9 year old brother finished it before me. The multiplayer is so boring and slow paced one match i played online felt like a turn based RPG.
Halo 4 should not be made.
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COD, Battlefield, UT-all complicated. Halo is instinctive, and that's why it's so great. Better visuals, more campaign, clans, epic battles. Thats all I want. :)
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Keep multiplay combat the way it is. No "we need 100+ players lol" stuff. No adding Grunt or Brute or Marine skins. This is HALO for gods sakes, not Battlefield! But maybe a piece of equipment that changed your appearance for machinema.
Achievement gaining needs to be altered too. Maybe turn off achievements for people who insist on playing it on easy or normal. There should be an incentive to play higher levels! The achievements for multiplay were good, but we need more of them - maybe earnable medals, instead of achievements, so that the developers can put heaps in, and make more for DLC.
Well, that's my two cents worth. Not that anyone will actually care...
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And it would also ruin the mystique of 117 being a faceless supersoldier(what with being a kid without a mask and all that).
I wouldn't mind, however, seeing the rest of the Dyson Sphere from Ghosts of Onyx.
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Right now, I want to see what games will be like a decade from now. There have been huge advances since a decade ago, eh?
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