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Crank that engine up - The graphics
We've heard a lot about the White Engine, which is being used to develop FFXIII. From what we've been told we can expect FFVII: Advent Children quality in-game graphics, but we're not so sure about that. We were slightly concerned by Square Enix's decision to license Epic's Unreal Engine for its forthcoming current generation titles (will everything look like Gears if War eventually?). Why do that if the White Engine is so spectacular?
From what we've seen, FFXIII looks great, with gorgeous environments, detailed characters and some cool looking enemies. But we expect this from Square Enix. We might ask whether FFXIII looks any better than a HD version of FFXII. The FF games have always looked amazing - FFVII changed all the graphical rules. FFVIII, IX and X all had their moments, and FFXII was one of the best-looking games on the PS2 ever. Will FFXIII do enough in the graphics terms to really flex the PS3's undoubted processing muscle? We certainly hope so.
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