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Critters

Any transition from 2D to 3D was bound to have an effect on the way that iconic Fallout creatures look - especially when the game in question is being made by a new development team. Having said that, there were a couple of familiar beasties we've run into that looked very close to their former selves. Giant molerats and radscorpions both look the business; the latter are also quite difficult to kill, which we like - we personally always felt that the giant scorpions were a bit too wimpy in the previous Fallouts. The robots we encountered were also pretty impressive: Brainbots look exactly as they did in Fallout 2, while the newly-designed bots fit into the 1950s Flash Gordon-alike style that was favoured in the original RPG.
Ghouls are something of a mixed bag. The ones we encountered in settlements looked suitably messed-up, and the way they were consistently presented as second-class citizens is also something that clicks with traditional Fallout canon. On the other hand, there's at least one location that features "feral" ghouls - which are essentially fast zombies in everything but name. The game explains these as being "ghouls that have gone mad", but it still seems a little bit odd - they're simply too bestial, too far removed from the civilised chaps that will happily share a cup of tea with you; they feel like a separate species. The Super Mutants look pretty good, we feel: they all tend to look quite similar, but their towering presence is excellent. When we stumbled upon a pair of them, both armed with large miniguns, we knew we were in big trouble. For the most part, they seemed to be quite tough too - soaking up lots of bullets and even a couple of critical hits before they finally took a dirt nap.
We haven't seen any deathclaws yet, sadly - but we did run into the occasional centaur - a mutant monstrosity created by The Master, the villain of Fallout 1. These look really nasty - you'll feel quite revolted the first time you spot one crawling towards you on its many scuttling legs.
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You call yourself a gamer?
Not a bad article. But I'm surprised you can make comparisons after playing both Fallout 2 and 3 only a few hours. That's pretty silly.
And if you went back and played Fallout 2 now, 10 years later, of course they are going to look dated. For the time, the graphics were equivalently good as Fallout 3's graphics are today.
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And I suspect a great majority of mainstream gamers and reviewers haven't played the original Fallouts which might explain the hype levels we're seeing.
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I'm not sure where you got the idea that i've not played the first two Fallout games; I'm a big fan, as it happens. I've not had much truck with Tactics, but I finished both the RPGs multiple times. In fact, i've still got the Killaps Patch version of FO2 installed on my home pc.
If you're simply arguing that the comparisons aren't massively in depth.... well, then yes I concede your point. However, my objective was not to provide a complete like-for-like analysis, but rather to offer some general observations from what i've played of the game so far.
And though it goes without saying, these views are clearly just my opinion...
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Also, I just want to mention that the general elitism of many of the old FO vets (NMA is a bloodbath these days) is rather embarrassing. No it isn't Van Buren (which saddens me greatly as well) but at least it's closer than we have had in 10 years. Just try to get past your preconceived notions. Play it and then decide. If you still hate it then great, move on, none the worse for the wear. Just imagine that it didn't happen. That's what I did with Highlander 2, Episode 1, and Indy 4. *shrug*
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If you have read the comments posted about this article at certain sites you would see it's not wholly unwarranted. There are some people who will hate this game no matter what. That's the epitome of close-minded.
I thought this write up was quite fair. Good for those people who may have never played the originals. And it's really okay to not have. Anyone in 18-25 (which is pretty much the prime market for gaming) may have been too young to have even heard of them. Us who played them fresh are old.. the market stays the same, we don't. ;)
Good read anyway.
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im ashamed.
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Also, how does first person suck for RPGs? Seems like thats really the best when you think about the fact that RPGs are about being immersed in playing a part. Personally I think first person is more immersive than third because you can feel like you are the character.
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Back in my day, the RPGs were third person and the stories were so good that it was the stories that immersed you, not the view. Don't expect some 1st-person liker to understand something like that, though...
lol
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Well, I bought it anyway. And it's a good game. I know it's not like old times, no Bozar, sob, no real Boss, too much oblivion, but... That's tough for bethseda. Those are huge shoes to fill, even Black Isle would have a tough time topping 1 and 2. I think they worked really hard and did a good job. I hope a Fallout 4 comes out, and it's less oblivion and more fallout. I think fallout can do well first person, as much as I hate to say it. I saw a lot of potential in FO3, but... Not quite...
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