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8. PS3 beating visuals

To expect the sequel to one of the best looking games ever to look considerably better is perhaps asking for too much, but we still want Gears 2 to be offer a significant visual leap over the 2006 game. After all, Gears of War arrived on the Xbox 360 when the console was only a year old. With Gears of War 2 Epic Games will have a more matured Unreal Engine 3 to work with and should be more adept with the Xbox 360 hardware. Gears of War 2 should look amazing. We want more enemies on screen, larger environments and none of that texture loading many UE3 games seem to suffer from.
7. New instant kill attacks

Gears of War's instant kill chainsaw attack is without doubt one of the game's most recognisable features, but in the sequel we want more variety. We want instant kills for each weapon and different attack animations for each enemy. And the curb stomp to finish off enemies needs some variety too. How about using the butt of a gun to put a fallen enemy's lights out or a down and dirty head smash onto the ground? We know these won't go down well with the censors, but Gears was never a family game to begin with. It'd be good to use these new moves in multiplayer too.
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Preview 120 Sep 2007
Trailer 310 Apr 2007




Gears of War 2: Dark Corners DLC Trailer15 Jun 2009
Gears of War 2: Snowblind Frozen Fuel Depot Gameplay21 Apr 2009


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destroy the PS3, the first GoW had no challenge in terms of next gen gaming, but now (4 coop) it has a ton, including the most anticipated (now) Resistance 2 (8 coop, 60 online battles)
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4 Player Co-Op and a slightly larger but limited number of players on deathmatch seems right
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AI that is smart enough to run in and Chainsaw your sorry a** when you miss an active reload And the gun jams,
the ability to create your own cover(blow out columns to hide behind)...I mean some puzzle solving.
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You should be able to perform non-lethal attacks, quicker, not deadly, so you can sneak up on people and cut their arm or leg just a bit. Leaving blood trails, slowing them down, and reducing accuracy.
The benefit to the attacker? You won't be sitting there chainsawing for 6 seconds while someone is waiting for you to finish so they can take your head off the instant you finish cleaving.
PHYSICS?
How about implementing some new physics? Havoc? Destructable environments? Boobie traps? I want to push a car off of a tall building and watch it crush someone in a MP game. NPC's with Euphoria would be a nice touch too.
PARTY SYSTEM!
Playing with friends was a pain in the ass... fix it. No excuses. FIX IT.
VARIETY WITH WEAPONS!
You should be able to get rid of weapons when they are out of ammo... throwing the Lancer while the chainsaw is revving! Setting the Boom to self destruct and walking away!
RANKING/PERK SYSTEM?
Customizable characters based on unique skills... also, changing their appearance wouldn't hurt anyone.
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Let me know, we'll chat... sip a few beers... and break some f*ckin records.
The name is Bob.
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Two of those ideas listed have never even been discussed before. I contacted VideoGamer.com and they're providing me with your email address. Do you mind if we send you some legal documents?
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