2. Metal Gear Solid 5 will mark the beginning of a two-year development cycle for the series

Metal Gear Solid sells incredibly well. MGS4 sold a whopping 1 million copies in Europe during its first week on sale. In the second quarter of publisher Konami's 2009 financial year, the series as a whole sold over four million units. Because of the game's success, and it is a globally successful brand, Kojima's comments might be considered surprising. But they're not. Metal Gear Solid's stratospheric production value and "interactive movie" feel is such that it may well cost more to make than any other game around. Kojima might feel that he's simply not making as much money as he could be from the franchise. Epic pumps out a new Gears of War game every two years, Activision has two independent developers, Infinity Ward and Treyarch, sharing Call of Duty... er... duty, in order to ensure there's one out in time for Christmas every year, and Insomniac has a two year cycle, too, releasing a Resistance game one year then a Ratchet and Clank game the next. When Kojima says his company is starting from "zero" in 2009, with everything from team structure to tools and staff under review, he may well be hinting at plans for a similar development model. With the time consuming and costly cut-scenes drastically reduced in length, and the gameplay count increased, it would be viable option. Expect Metal Gear Solid 5 to not only mark the beginning of a more regular Metal Gear Solid releases, but perhaps even the beginning of a slew of spin-offs. How about a squad-based first-person shooter based on the adventures of Fox Hound? You heard it here first.

1. Metal Gear Solid 5 will come out on Xbox 360

Metal Gear Solid 4: Guns of the Patriots was a PlayStation 3 exclusive and, against all the odds, continues to be a PlayStation 3 exclusive nearly a year after its release. But if there's one thing we can take from Kojima's comments it's that this previously unflinching commitment to Sony's powerful platform is wavering not because of a Microsoft bribe, not because of fanboy pressure, not because of how easy or hard it is to develop for either platform, but because of the cold harsh reality of economics. In these uncertain financial times it's more important than ever for triple A games to go multi-platform, giving them the greatest possible chance of recouping their ever increasing development costs because more people can buy them. Konami and Kojima Productions simply can't afford to release their games exclusively on one platform any more. What does this mean for Metal Gear Solid 5? Sorry PS3 fanboys, but it means it's coming to Xbox 360, too.

What do you think Kojima's comments mean for the future of the Metal Gear franchise? Let us know in the comments section below.