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Army of Two left us feeling a teeny bit disappointed after we managed to blast through its six to seven hour campaign. While the core co-op gameplay, built around the Aggro system is solid, the rest of the game leaves a lot to be desired. We can see that Army of Two has the potential to be a great franchise though, so in the spirit of helping EA produce what gamers want, we've put together our Top 10: Ways to make Army of Two 2 Amazing.
10. Improve or drop vehicle sections

Anyone who's played the shoddy hovercraft sections in Army of Two will know that they're not what gamers want from an action game. The original vision for Army of Two included many more vehicles, so in the sequel we want them to offer more than a way to ferry you from one point to the next. Make them as exciting as the vehicle sections in the Halo series or drop them completely.
9. Improve aiming accuracy

For two guys who are paid to risk their lives in dangerous situations, they're not the best at shooting guns while moving. We know the precision aiming lets you get a better shot, but it's too slow and not really usable when out in the open. From time to time in Army of Two you want to burst into a room and take guys down, and a little more accuracy in the standard aiming view wouldn't go amiss.
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Army of Two: Veteran Map Pack Trailer27 May 2008
Army of Two: SSC Challenge Mode Trailer25 Apr 2008




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So what? Do all the characters in action games need to be serious? I think it makes the game more fun to play, instead of boring serious comments. "OHH YEAH!!!" instead of "I got him" or not say anything at all is a bit more fun, isn't it?
Not all action games characters needs to be the same, boring-serious types.
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And more levels. also make reloads more detail like seeing the magazine come out and dropping onto the floor.
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love the game tho... completed many times on every difficulty.
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