2. More spectacle

When you get into it Army of Two is a decent if quite flawed shooter, but you don't get up to much other than shooting guys. Games like Call of Duty 4 have spoilt gamers with awesome set-pieces throughout, so when Army of Two's best bits were in cutscenes it was a little disappointing. Why weren't we able to play the brief encounter on-board the aeroplane and when Salem and Rios took out the helicopter with an RPG, why was it just a cutscene? These are moments that should be a reward for working through to the end of a level, and taking them out of your hands doesn't cut it.

1. More use for co-op manoeuvres

Army of Two is a co-op game through and through, but a number of its key features aren't nearly as exciting as they initially appear. The back-to-back sections are entirely scripted, the use of a shield isn't nearly as handy as it ought to be, and the parachute sections are awkward and can be largely ignored. With a little bit of tweaking we're sure EA can come up with great co-op moves that work in tandem with the already excellent Aggro system.

What do you think of our suggestions? Let us know in the comments section below.