Kyrie! Kyrie! Kyrieeeeeeee! - Personality

To use Dante's own words, Nero is a kid. He's also love-struck. Damsel in distress Kyrie is kidnapped early on in the game, and so Nero's driving force becomes much more than simply hunting Dante down and avenging the assassination of his religious leader, Sanctus. It becomes a desperate attempt to save his one true love. Because of that, he does get a tad annoying the further you get into the story. At the beginning of the game Nero is a cocky, rebellious type whose undoubted skill in combat and disregard for tradition has ignited the suspicion of the Order. But by the end of the game he's more desperate, angry and, in our opinion, more annoying. We quite liked Nero's wise-cracking comments at the beginning of the game. Shame they seem to dry up.

Dante, on the other hand, never gets ruffled, and always has something smart to say. In DMC4 he plays a slightly more mysterious role - you're never sure of his true motives - but his cool factor is through the roof throughout. When he's not nonchalantly sitting cross-legged atop a stone structure, oversized sword resting on his shoulder and a coy smirk on his face, he's taunting and wise-cracking his way into the baddest bosses the game has to offer. Dante has also matured somewhat since the first game, and at times he comes across as a father figure to Nero. But don't fret, Dante still loves the ladies, still loves a fight and, most importantly of all, makes it all look super cool.

Verdict:

It's looking like a rout. Nero starts off well, giving Dante a run for his money in the game's opening tutorial fight. Like Dante, he dodges, jumps and flips his way to cross-legged, lazy-boy positions on top of piles of destroyed furniture. And he doesn't mind winding up massive demons either. But as the game's story progresses he changes somewhat, leaving the door open for Dante's been there, done that, got the t-shirt attitude, to win over the hearts and minds of DMC fans across the world.