Generic sci-fi FPS or unique RTS/action hybrid?

It's fair to say that the FPS genre is pretty crowded at the moment, and with quality too. Who knows what the market will be like when Tiberium comes out though, expected Autumn 2008. There may well be an appetite for new FPS action. Still, we can't help but feel that Tiberium suffers slightly from looking a bit generic, with dark, metallic corridors, war-torn environments and alien brutes similar to those we've seen in a hundred other FPS games. So, Tiberium will live or die on what it's like to play, and what it looks like not in shiny pr-friendly screens, but what it looks like in FPS mode.

Which brings us on to the screen above, which gives us a nice view of Tiberium's HUD. We can see Vega firing what looks like the multi-launch homing missile weapon mentioned above. We can also see an ammo counter, which looks awkwardly placed on the HUD. It looks like the missiles are attempting to lock on to small-ish enemy drones of some kind, although we can't be sure. The HUD looks at this point to be very clean, with no shield gauge or motion sensor. Nor can we see any squad commands. Expect Vega's HUD to look a lot busier when the next batch of screens is released. In other screens we can see other weapons being fired, including what looks like your bog standard assault rifle and a plasma beam weapon. Here's hoping EA LA has some more interesting weapons up its sleeve.

Verdict? It's too early to completely disregard Tiberium of course, but we're a little worried that it might fall in to the "average FPS" trap so many games seem to end up snarled by. Saying that, we're quite interested in the tactical squad-based gameplay EA is promising, and the prospect of bringing that online. If Tiberium does end up providing a solid FPS experience with RTS elements that feel properly implemented rather than just tacked on, then EA LA could have a surprise hit on their hands. EA LA has a lot of pressure to deal with though - C&C fans will be keeping a close eye on this one after the oh so average Renegade.