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The Scrin

We can't help but feel a little bit disappointed by The Scrin - we've been killing aliens like this in first person shooters for years. They remind us a lot of Covenant Elites from, yes, you guessed it, Halo. We're hoping that EA LA will have some big baddy surprises in store for us when the game is finally released. In so many ways what makes an FPS memorable has as much to do with the originality and quality of what you're killing as it does with the character you are playing. For me, I found the Big Daddies, Little Sisters and the other messed up enemies in BioShock made the game. Here's hoping Tiberium serves up similarly spectacular beasties to sink our grenade launchers into.
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