Assassin's Creed PSP

Ubisoft's free-running inspired stealth action game split critics right down the middle, but it sold extremely well. With such a huge fan base we reckon a PSP game would work exceedingly well. The levels would have to be more confined, with objectives being more focussed, but we think it'd work. The fact that the camera often didn't need to be manually controlled in the next-gen version would help too, as there's nothing worse than a PSP game that always has you reaching for the non-existent second analogue stick. If we can get some more insight into the rather cryptic storyline that left fans wanting more, you can guarantee a queue of gamers waiting to buy it on day one.