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8. What World of Warcraft gameplay features will be used in Diablo 3?
For many, Diablo 3 looks too much like World of Warcraft. But will the influence stop there? What gameplay features that we know and love from Blizzard's mega MMO will find their way into Diablo 3? Do we even want any? How about professions? In Diablo 2 you could socket items, but there were no professions as we know them from WoW. Might jewel crafting make it into Diablo 3? Or how about weapon crafting? Please, though, no flower picking.
7. How the hell am I going to pay for this?
You might think, what they hell kind of question is this? Allow us to explain. Diablo 3 is a single-player and multiplayer game for the PC with distinct MMO elements. While Diablo 2 and its expansion Diablo 2: Lord of Destruction doesn't require a monthly fee, could Blizzard employ such a business model for Diablo 3? The PC gaming landscape has certainly changed in recent years, with subscription fees proving increasingly popular for games with online functions. Even if Blizzard doesn't make gamers pay regularly for playing Diablo 3 online, might a micro transaction model be put in place? Could we be charged for entering certain areas or equipping in-game items? The sooner we know the better.
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Let me ask you this Wesley. Do YOU think Diablo 3 looks like World of Warcraft? Watch the gameplay video carefully. The look-and-feel resembles nothing like that of World of Warcraft. If anything, the only thing this game looks like WoW is the interface. Just because they change the art direction to less dark/gothic from the previous Diablo games, does not mean it looks anything like WoW. Hell, look at another game, Titan Quest, that tries to copy the Diablo series. It's more vibrant and less gothic than Diablo 3 is. And you say Diablo 3 employs "...