8. What World of Warcraft gameplay features will be used in Diablo 3?

For many, Diablo 3 looks too much like World of Warcraft. But will the influence stop there? What gameplay features that we know and love from Blizzard's mega MMO will find their way into Diablo 3? Do we even want any? How about professions? In Diablo 2 you could socket items, but there were no professions as we know them from WoW. Might jewel crafting make it into Diablo 3? Or how about weapon crafting? Please, though, no flower picking.

7. How the hell am I going to pay for this?

You might think, what they hell kind of question is this? Allow us to explain. Diablo 3 is a single-player and multiplayer game for the PC with distinct MMO elements. While Diablo 2 and its expansion Diablo 2: Lord of Destruction doesn't require a monthly fee, could Blizzard employ such a business model for Diablo 3? The PC gaming landscape has certainly changed in recent years, with subscription fees proving increasingly popular for games with online functions. Even if Blizzard doesn't make gamers pay regularly for playing Diablo 3 online, might a micro transaction model be put in place? Could we be charged for entering certain areas or equipping in-game items? The sooner we know the better.