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Halo open world RPG

That's right, we said open world RPG. Don't scoff - word is Halo 3: ODST will include an open world and will have the player embark on the odd stealth mission. This could be a precursor to an out and out Fallout 3-esque Halo game, which sees you play a UNSC soldier lost on some god-forsaken Covenant/Flood-infested planet with only his or her wits and a trusty Assault Rifle to keep him alive. There'd be levelling up - perhaps you begin as a UNSC cadet who's in way over his head - perks, a heavy focus on narrative and branching storylines; all the mechanics that make a great Western role-playing game. And of course, it would have wonderful first-person shooting - this is a Halo game after all!
Halo MMO

As revealed by Gamasutra towards the end of 2008, a Halo MMO was in development at Halo Wars developer Ensemble before being cancelled. Screenshots and even prototype UI details were revealed, showing a heavy World of Warcraft influence. While we'd love to see a Halo MMO in some form, the kind of game suggested by the leaked assets isn't what we have in mind (Psion for mana, swords?!). Instead, we'd love a kind of persistent online Halo universe, one where players are able to dip in and out and blow each other to bits in classic Halo FPS fashion. But instead of the action being restricted to short bursts, as they are in Halo 3, they could go on, in theory, for ever, with bases under constant assault and strategic points that grant bonuses and perks when held changing hands as clans scrap with each other. With the player cap limited only by the server, the introduction of Spartan specialists (ie. Classes), the game could provide a true evolution in the online shooter space.
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Halo 3: Keep it Clean Teaser Trailer25 Sep 2008
Halo 3: Vidoc: Cold Storage04 Jul 2008




Halo 3: ODST: 'The Life' Making Of Feature01 Oct 2009
Gameplay Clip 328 Sep 2009

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Do not make an RPG or and MMO of halo :S Why would you do that, You could not play as Master Chef he is just a Helmet. Just no. Keep it as a FPS.
And not just Halo btw, A lot of games, the MMo market it getting plagued by utter crap. Is there any wonder WoW has yet to be challenged?
So far though, the RPG genre has stayed safe of this. But it seems the RTS market is not so lucky.
Cod
Halo
Killzone
Cs
Half life.
Good FPS games, keep it that way.
/End rant.
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I think halo wars 2 should be for pc from day 1. Halo 3 for PC NOW.
Halo 4 for X-Box Next-Gen and PC simultaneously. Wait a bit for that last one though, Halo 3 still needs time to cool down...
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» Go to jakeistheman's original post
Chuck in Guilds/Clans, the bigger your guild the better the guild facilities will be, e.g. forget regular housing, set up your own planetary outpost and add new structures/training areas/customised instances as your guild progresses.
Throw in weapon mods, armor licences, specialist trainers, skill-based level progression, the ability to pimp out your interplanetary transports, tuned ground-based assault vehicles, upgrade your onboard navigational arrays to discover new locations and a neverseenbeforeenemy for everyone to practice on and you're halfway there.
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I think a Halo RPG could work if Bioware got their hands on it.
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A new direction for the game to take just like Halo Wars which IMO is better than Halo 2 and 3 shame my Halo playing buddies don't think so lol
But TBH Halo 1 remains the king of halo for me.
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