Matt, Simon, Chris and Dave may sound whimsical at the start of this episode, but there's some serious Zelda/XCOM talk to be had.
Call of Duty is a phenomenon, but is it a very much a last-generation one?
Chris Bratt sat down with indie developer Mike Bithell to chat about Thomas Was Alone, his new game Volume, the PS4, and the current state of the indie scene.
The last few weeks may have seen South Park: The Stick Of Truth, DriveClub, and Watch Dogs receive delays, but at least those responsible had the decency to tell you. Sometimes we're not that lucky…
The next-generation of games starts to cast a shadow over us all...
Dave isn't happy with next-gen's latest developments. As an Xbox player, could the dream finally be over?
Matt, Simon, Chris and Dave manage to go wonderfully off-topic in this week's episode as they try to talk about Battlefield 4, Zelda, Super Mazza Brazzers, and a bunch of other games.
WWE 2K15 has the capacity to be the most important game in the franchise’s history.
Assassin's Creed 4's mechanics are as out of time as its settings, and the graphical upgrade of the next-generation versions isn't enough to distract from that. Here's what needs to change.