New Super Mario Bros. 2 News for 3DS

On: 3DS
top10april3mario -

Nintendo has announced that development of DLC for New Super Mario Bros. 2 on 3DS won't begin until work on the main game has been completed.

The new premium DLC levels will be for the Coin Rush game mode, but since development hasn't begun exact pricing and release info hasn't been revealed.

Other 3DS games to offer DLC include Square Enix's Final Fantasy: Theatrhythm and Fire Emblem: Awakening.

VideoGamer.com Analysis

Does Nintendo's decision to develop DLC after the main game is complete make you feel better about having to pay for the content? Is it any different to a dev team dedicating extra resources to DLC development during the main dev window?

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thedanyrand's Avatar

thedanyrand

It may be the realist in me but I just think of it as just cause they say they are waiting who knows if they are? Same with saying they didnt plan dlc as they were developing the main game. We dont have eyes on there to say when they start working on dlc or how much time goes into it so why should it matter. I dont get the idea of being upset at how dlc gets done. If you like the game and want more of it get it ,if not then dont worry about it. Id guess a lot of companies work on their dlc to some degree before the main game is finished and Im totally ok with that. It may be a ploy to squeeze out some more money from the customer but thats business. lol
Posted 00:42 on 25 June 2012
Wido's Avatar

Wido

I'm not sure if I am the only one to feel like this, but, pre-announced DLC for games that are yet to be released put me off straight away. I will use Alan Wake for example. Sure, every new copy of the game at the time came with a code for The Signal DLC... I am yet to play Alan Wake and experience the DLC.

I applaud Nintendo on this, as all developers should make DLC after the game is finished and is out! Not in development whilst the main course meal is still getting prepared.
Posted 11:44 on 24 June 2012
CheekyLee's Avatar

CheekyLee@ thedanyrand

It sounds like the sort of thing that MegaMan 9 did. Capcom announced that Hard difficulty and Endless mode were to be released after the game, and this is no different. I personally think that this is THE way forwards for the industry; to design games in a more modular manner, and to take advantage of the delivery channels available to extend the life of titles and make the core package all the more appealing. (It also gives them the chance to further increase the appeal by putting the core packages out at lower RRPs, but if you think that is going to happen then I have several world landmarks for sale.)
Posted 12:17 on 23 June 2012
thedanyrand's Avatar

thedanyrand

People will just complain that they know what they are going to do for dlc so why not include it in the game. No matter what the people who complain about dlc will always find something to whine about.
The thing I dont get is its dlc for Mario??, unless its an extra set of levels I dont get what they could be making. I dont know what Coin Rush is though sounds like a Wario Ware type of thing.
Posted 23:22 on 22 June 2012
MJTH's Avatar

MJTH

The fact it exists is irrelevant, it's how it's priced.
Posted 17:36 on 22 June 2012
FantasyMeister's Avatar

FantasyMeister

How they deliver it is irrelevant, it's the fact it exists.
Posted 17:32 on 22 June 2012
Endless's Avatar

Endless

When they do it is irrelevant, it's how it's delivered.
Posted 12:00 on 22 June 2012

Game Stats

Release Date: 17/08/2012
Developer: Nintendo
Publisher: Nintendo
Genre: Platformer
Rating: TBC
Site Rank: 734 54
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