Luigi's Mansion 2

Luigi's Mansion 2 Features for 3DS

On: 3DS
Review Verdict Read Review
9Out of 10
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Tom Orry, Editorial Director - Luigi's Mansion 2, 3DS

Luigi's Mansion 2 screenshot

I've found Luigi's Mansion 2 to be a bit of a grower. After initially being really excited to finally be playing a sequel to the brilliant GameCube launch title, the opening hour or so felt a bit flat. Now I've got a few upgrades to the basic starting kit and I'm having a lot of fun exploring and finding various hidden items. The ghost hunting is going up a notch, too, with new types requiring more than just a blast of light and a quick fight with my hoover. Having not really done much with my 3DS for a while, though, I am suffering slighting from "Shoulder Button Cramp" due to the awkward position my hands have to be in to hold the handheld properly. Still, it's worth the pain for games this good.

David Scammell, Deputy News Editor - Battlefield 3, Xbox 360

Battlefield 3 screenshot

I've already told you of the time I met my hero on Battlefield 3 during this week's podcast, but there was one small fact I kept hidden while describing my incredible online experience: I'm a secret rocket bastard.

I've started playing Battlefield 3 in the way I would play Quake 3: Arena, hopping around Close Quarters' tight-knit maps like a maniac with nothing but a rocket launcher and a knife, and howling with laughter when one well-placed RPG explodes up the place.

Ziba Tower's a great map for it, with its tight corridors and wider office arena. But other players hate it, and I've become the type of player who I (and I'd wager you) would ordinarily despise of, the sort of arsehole that can clear an entire server of reasonable people within a few minutes flat. Though it might be relatively short-lived (as soon as those server kick notices start rolling in I'll start to reconsider), being that guy is amazing fun.

Simon Miller, Editor-In-Chief - Guacamelee!, PS3/PSVita

Guacamelee! screenshot

Anyone who has visited VideoGamer this week will have seen I've had somewhat of an obsession with Guacamelee!. From reviewing it to featuring it in an extended play video to rabbiting about it on the podcast, the unexpected gem from Dropbox Studios has made me feel rather good about life.

It's rare to find a game that doesn't take itself too seriously, so one as absolutely nuts as this does feel like a breath of fresh air. It also made me yearn, although only slightly, for the likes of Earthworm Jim. These were games so out of whack you couldn't help but fall in love with them, if only for a little bit.

As an aside, I also had the unfortunate experience of playing the Double Dragon II remake this week. In short, don't do it...

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EverTheOptimist's Avatar

EverTheOptimist

I finished Driver: San Francisco last week (not to 100% though). I really, really enjoyed it and I loved the humour and just how fun it was. It made me realise how many of the games I play take themselves way too seriously. The driving in it is ace (well, has to be doesn't it?) and they manage to keep the gameplay fresh by switching it up in a few ways. Yeah, great game and well worth a tenner.

I downloaded Crysis for the PS3 last night in their Declassified sale (£7.99). I loved the second game but I'm not enjoying this much right now. My main issue is that I'm finding it hard to see things. I know that sounds daft, but in the jungle bits there's so much of the same colour that it's a nightmare to see enemies and there's so much going on that it becomes annoying. Who knows, I'm gonna throw some more time at it tonight because the gameplay is good.
Posted 13:07 on 15 April 2013
Clockpunk's Avatar

Clockpunk

Aside from spending a stupid amount of time in Terraria, finding so many hidden secrets, this has been a bit of a mop-up week, for me. Finished Assassins Creed III story and side missions - all in all an enjoyable romp, if rather clunky and a little repetitive.

Very near the end of Bioshock: Infinite, and will probably finish that tonight. Enjoying the story, which is a little more intelligent than that of its predecessors. But the difficulty spikes and horrendous checkpoint system can be sent to France.

Next on the list is Tomb Raider... which I am looking forward to getting back into. Only stopped because there was so much else to play!!

...

Oh, I also managed to find a second hand copy of Spiderman: Web of Shadows. It seems... fun. If not very, VERY clunky. But it does reinforce just how polished Beenox's last Amazing Spiderman title was, in comparison. Some nice ideas, some extremely terrible voice acting, and the manual web-swinging is the one mechanic I wish had been in the latest title. I know some people complained that that title was an exemplar of 'gameplay dumbing down' felt througtout this generation, but looking back, it does make for a more enjoyable experience at times...
Posted 14:58 on 14 April 2013
Njeezy's Avatar

Njeezy

Defiance, occasional bouts of AC3 multiplayer if my mates are online, but mostly Defiance.
Posted 09:47 on 14 April 2013

Game Stats

Release Date: 28/03/2013
Developer: Next Level Games
Publisher: Nintendo
Genre: Platformer
Rating: PEGI 7+
Site Rank: 1,193 59
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